Foundational Knowledge Part 2 (The Hard Stuff) Flashcards

1
Q

A single instance of behavior.

Measurable unit of analysis in the science of behavior.

A

Response

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2
Q

Larger set/class of responses that share physical dimensions or functions.

A

Behavior

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3
Q

A group of behaviors that comprise an operant (have the same function).

A

Response Class

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4
Q

Response-consequence relationship. Similar behaviors that are strengthened or weakened collectively as a result of operant conditioning.

A

Operant

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5
Q

All the behaviors that an individual can do.

A

Repertoire

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6
Q

A complex, dynamic universe of events that differs from instance to instance.

All behavior occurs within this context.

A

Environment/environmental

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7
Q

A collection of knowledge and skills an individual has learned that are relevant to a particular task.

A

Repertoire

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8
Q

Physical events that affect the behavior of an individual.

May be internal or external to the individual.

Is an energy change that affects an organism through its receptor cells.

A

Stimuli

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9
Q

A stimulus event may occur prior to, during, or after a behavior

A

Temporal locus of stimuli

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10
Q

Proprioceptive
Interoceptive
Exteroceptive

A

3 Types od Nervous Systems (that are affected by STIMULI)

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11
Q

5 Senses: Hearing, seeing, touching, smelling, and tasting.

A

Exteroceptive

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12
Q

A group of antecedent stimuli that has a common effect on an operant class.

Group members of a this class tend to evoke or abate the same behavior or response class, yet may vary across physical dimensions.

A

Stimulus Class

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13
Q

Stimulation from ORGANS; related to INTERNAL EVENTS

Example: headache, hunger pains

A

Interoceptive

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14
Q

Stimulation from joints, tendons, muscles, etc., necessary for posture, balance, and movement (related to internal events).

Example: After getting off a rollercoaster, you feel dizzy

A

Proprioceptive

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15
Q

3 types of stimulus classes

Hint: four times fun (FTF)

A

Formal

Temporal

Functional

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16
Q

Physical features of stimuli (topography).

Example: Size, color, intensity, weight, and spatial positions relative to other objects (PREPOSITIONS, such as, on top of the table, or to the left of the table).

A

Formal

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17
Q

Stimulus changes are understood best through a functional analysis of their effects on behavior.

The effect of a stimulus on the behavior.

There can be multiple functions of a single stimulus.

A

Functional

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18
Q

Refers to time.

Stimulus changes that exist or occur prior to (antecedents) the behavior of interest and stimulus changes that follow a behavior of interest ( consequences).

A

Temporal

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19
Q

Stimuli compromising this class evoke the same response, but they do NOT share a common stimulus feature. They do not physically look alike or share a relative relationship.

LIMITED number of stimuli.

Developed through stimulus equivalence.

Ex: 50%, half, .5. Or Apple, banana, orange

A

Arbitrary Stimulus Class

20
Q

Stimuli in this class can share: common topographies, common relative relations (spatial arrangements), INFINITE number of stimuli.

Developed through stimulus generalization.

Ex. Concept of dog, house, tree, onion, bigger than, smaller than, on top of, etc.

A

Feature Stimulus Class

21
Q

Only affect FUTURE behavior.

Select response classes, NOT individual responses.

Immediate ___________ have the greatest effect.

Select any behavior ( the timing of the reinforcement or punishment matters and can hit any behavior, having its effects).

A

Consequences

22
Q

A person does not have to know what a consequence means for it to work.

Operant conditioning occurs automatically.

A

AUTOMATICITY (Of Punishment and Reinforcement)

23
Q

Reinforcement that occurs independent of social mediation of others. Other people do NOT deliver the consequence.

AKA: Sensory, self stimulatory behaviors, stereotypy.

Naturally produced sensory consequences: (sounds good, looks good, tastes good, smells good, feels good to touch, or movement feels good).

A

Automatic Reinforcement

24
Q

Punishment that occurs independent of the social mediation of others. Other people did not deliver the consequence.

A

Automatic Punishment

25
Q

Sam has an itch. He puts on anti-itch cream to help relieve the itching. The itching stopped. Now whenever he has an itch. He puts on anti-itch cream.

Example of:

A

Negative Automatic Reinforcement

26
Q

You want to stop cursing, so you wear a rubber band and pop yourself on the wrist each time you curse.

Example of:

A

Positive Automatic Punishment

27
Q

You taste some keto coconut cookies for the first time and they are Delicious. Now you bake them all the time at home.

Example of:

A

Positive Automatic Reinforcement

28
Q

You want to stop cursing so much, so every time you curse, you have to put some money in a jar. In the future, you are less likely to curse because you don’t want to lose any money.

Example of:

A

Negative Automatic Punishment

29
Q

Does not only strengthen rate. It strengthens duration, latency, magnitude, and topography.

A response becomes more frequent in the future if a reinforcer or an increase in a reinforcer has followed it within 0-60 seconds in the past.

The IMMEDIACY of the reinforcer is CRITICAL (Temporal Relation): A response-to-reinforcement delay of 1-second will be less effective than 0-second delay.

What happens right before reinforcement will be what is reinforced.

Delayed consequences are not technically reinforcement, but they can influence behavior.

A

Important information About Reinforcement

30
Q

Makes antecedent stimulus conditions relevant.

Changes what comes after behavior (consequences) and what comes before (antecedents).

Creates stimulus control, making responding in the presence of the Sd more likely (and in the presence of the S🔺️)

When the Sd is added, the 2 term Contingency becomes the 3 term Contingency of the DISCRIMINATED OPERANT.

A

What reinforcement does

31
Q

When the rate of responding to a stimulus in one setting changed when the condition of reinforcement in other setting gets modified.

A

Behavior Contrast

32
Q

Type 1 Reinforcement

Sr+

A

Positive Reinforcement

33
Q

A phenomenon in which a behavior INCREASES for a potentially MORE FAVORABLE reinforcer AFTER being exposed to a reinforcer that has become LESS FAVORABLE.

A

Positive Behavior Contrast

34
Q

The most important and widely used concept in ABA.

A

Positive Reinforcement

35
Q

A phenomenon in which a behavior DECREASES for a LESS FAVORABLE reinforcer AFTER being exposed to a reinforcer that is clearly MORE FAVORABLE.

A

Negative Behavior Contrast

36
Q

A process that occurs when a behavior is followed immediately by the presentation of a stimulus that increases the FUTURE frequency of the behavior in similar conditions.

A

Positive Reinforcement

37
Q

5 Types of Postive Reinforcers (EATSS)

A
  1. E-Edible
  2. A-Activity
  3. T-Tangible
  4. S-Social
  5. S-Sensory
38
Q

A process that occurs when a behavior us followed immediately by the REDUCTION or REMOVAL of a stimulus that increases the FUTURE frequency of the behavior in similar conditions.

A

Negative Reinforcement

39
Q

A response that stops an ongoing aversive stimulus. A person is escaping the unpleasant situation.

A

Escape

40
Q

Type 2 Reinforcement

Sr-

A

Negative Reinforcement

41
Q

A response that prevents or postpones the presentation of a stimulus.

A

Avoidance

42
Q

A contingency in which responding in the presence of a signal prevents the onset of a stimulus from which escape is a reinforcer.

Think Sd, warning or signal that a specific reinforcement is available.

A

Discriminated Avoidance

43
Q

____________ is more common than escape.

A

Avoidance

44
Q

Escape and Avoidance are two types of:

A

Negative Reinforcement

45
Q

Two types of avoidance are:

A

Discriminated Avoidance & Free-Operant Avoidance

46
Q

NO WARNING. A contingency in which responses at any time during the interval prior to the scheduled onset of an aversive stimulus delays the presentation of the aversive stimulus.

The avoidance behavior is FREE to occur at any time.

A

Free-Operant Avoidance