Extended Reality (XR) Flashcards
is technology that allows digital elements to be overlayed or superimposed with actual physical objects; great when you need integration with the real world; useful for showing contextually relevant information; immersion is limited
augmented reality (AR)
is technology that creates a fully immersive digital environment, where the physical world is blocked out; great when you want to create a reality that is different from real world; limited by the physical constraints of the room
virtual reality (VR)
a shared virtual world or a collection of virtual worlds with a focus on social connection
metaverse
4 challenges with XR
conflicting technical challenges to address; broader user adoption; accessibility; privacy;
improve graphics and make HMDs more powerful while also making them smaller and lighter
conflicting technical challenges to address
expensive and uncomfortable HMDs, lack of killer use cases
broader user adoption
very visual-focused, but this is inaccessible to those with low vision
accessibility
fingerprinting because the specific combination of hardware, software, wingspan, height, motion patterns, etc can be used to uniquely identify you
privacy