etech Flashcards

1
Q

deals with the use of different communication technologies to save, send, and edit information

A

ICT

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2
Q

introduced by Tim Berners-Lee. It consists of different pages that are formatted in a markup language called HTML (Hypertext Markup Language) and linked to each other that contain text, graphics, multimedia files, hyperlinks, etc.

A

World Wide Web

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3
Q

The first development of the World Wide Web It is also known as a flat or stationary page and it cannot be manipulated by users, era (1990–2000)

A

Static Website/Web 1.0

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4
Q

a term coined by Darcy DiNucci January 1999

A

Web2.0 Dynamic Web Pages

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5
Q

6 Key Features of Web 2.0

A

Folksonomy, Rich User Experience, User Participation, Long Tail, Software as Service, Mass Participation

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6
Q

users can classify and arrange information by adding tags or labels. The pound sign (#) is used in Facebook, Twitter, Instagram, and other social networking sites.

A

Folksonomy

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7
Q

users can have high interaction with the content of the page and can achieve the level of expertise.

A

Rich User Experience

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8
Q

users can put content on their own on the web page like comment, evaluations, etc.

A

User Participation

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9
Q

A site that offers services and brings individuals and businesses into selling different goods and commodities such as shopping sites like Lazada, Shopee, Zalora, and others.

A

Long Tail

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10
Q

users can subscribe to software when needed instead of purchasing it

A

Software as a service

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11
Q

sharing of diverse information through universal web access.

A

Mass Participation

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12
Q

provides a common framework that allows data to be shared and reused across application, enterprise and community boundaries

A

Semantic Web

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13
Q

the aim of this development is to have machines (or servers) understand the user’s preference to be able to deliver web content specifically targeting the user

A

Web 3.0

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14
Q

Problems with 3.0

A

Security, Compatibility, Vagueness, Vastness, Logic

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15
Q

4Properties of Web 3.0

A

Semantic Web, 3D Graphics, Artificial Intelligence, Ubiquitous

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16
Q

are the two cornerstones of web 3.0.

A

semantic web and artificial intelligence

17
Q

is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals

A

artificial intelligence

18
Q

introduced the world wide web

A

Tim Berners-Lee

19
Q

the idea of existing or being everywhere, especially at the same time i.e., omnipresent

A

ubiquitous

20
Q

called the web of everything and everywhere

A

Web 3.0

21
Q

Trends in ICT

A

Convergence, Social Media, Mobile Technology, Assistive Media

22
Q

it refers to the fusing of technological advancement to work on a similar task

A

convergence

23
Q

an application and website where user can communicate, create and share content and participate in online communities

A

social media

24
Q

forms of social media

A

social network, social news, bookmarking sites, media sharing, microblogging, blogs and forums

25
Q

A website where people with the same come together to share information

A

social network

26
Q

examples of social network

A

facebook, twitter, instagram

27
Q

A website where users can post stories and are ranked based on popularity through voting

A

social news

28
Q

examples of social news

A

Digg, Reddit, Propeller, Slashdot, Fark

29
Q

A website that allows you to share and store internet bookmarks, articles, posts, blogs, images, and others

A

bookmarking sites

30
Q

examples of bookmarking sites

A

Pinterest, StumbleUpon, Dribble

31
Q

A website that allows you to share and store multimedia files such as video, photos, and music

A

media sharing

32
Q

examples of media sharing platforms

A

Instagram, YouTube, Flickr

33
Q

a website that allows you to broadcast short messages.

A

microblogging

34
Q

examples of microblogging

A

Twitter, Tumblr, Meetme

35
Q

a discussion website that allows users to ask questions and comment on a journal posted by an individual or group

A

blogs and forums

36
Q

examples of blogs and forums

A

WordPress, Blogger

37
Q

a technology used in cellular and other devices such netbook, laptop, tablet, smartphones, etc

A

mobile technologies

38
Q

A platform that assists people with disabilities. It will guide an individual like a blind person by using an audio recording

A

assistive media