Domains Of Instructional Technology Flashcards
The five domains of Instructional Technology:
DDUME
- Design
- Development
- Utilization
- Management
- Evaluation
Define Instructional Design:
Instructional Design is a systematic process that is employed to develop education and training programs in a consistent and reliable fashion. Instructional design is a complex process that is creative, active and iterative.
Why use Instructional Design?
Instructional designers believe that use of systematic design procedures can make instruction more effective, efficient and relevant than less rigorous approaches to planning instruction. The systems approach implies an analysis of how its components interact with each other and requires coordination of all design, development, implementation and evaluation activities.
Define ADDIE:
- Analysis
- Design
- Development
- Implementation
- Evaluation
Describe ADDIE:
- Analysis often includes a needs assessment.
- Development includes preparing instructional materials.
- Design includes writing objectives in measurable terms.
- Implementation includes delivering settings for which designed.
- Evaluation includes both summative and formative.
Difference between summative and formative evaluation:
“Formative” collects data to identify needs for instruction revision. Summative collects data to assess overall effectiveness and worth of the instruction. Revision involves making needed changes based on formative evaluation data.
Characteristics of Instructional Design:
- Instructional design is learner centered.
- Instructional design is goal oriented.
- Instructional design focuses on meaningful performance.
- Instructional design assumes outcomes can be measured in a reliable and valid way.
- Instructional design is empirical, iterative and self-correcting.
- Instructional design typically is a team effort.
Define Instructional Technology:
Instructional Technology is the theory and practice of design, development, utilization, management and evaluation of processes and resources for learning.
Instructional design is learner centered:
Means learners and their performance are the focal points of all teaching and learning activities. Self and group study, technology based instruction and teacher based strategies are all options to be considered with result of all being a mix of options.
Instructional design is goal-oriented:
Goals should reflect client expectations for the project and if met, ensure its appropriate implementation. Establishing well defined goals is central to the instructional design process.
Instructional design focuses on meaningful performance:
Rather than requiring learners to simply recall information or apply rules on a contrived task, instructional design focuses on preparing learners to perform meaningful and perhaps complex behaviors including solving authentic problems.
Instructional design assumes outcomes can be measured in a reliable and valid way:
Related to the issue of performance is creating valid and reliable assessment instruments. Reliability concerns the consistency of the assessment across time and individuals. Obviously, if the assessment is not stable, its validity is seriously compromised.
Instructional design is empirical, iterative, and self-correcting:
Data collection begins during the initial analysis and continues through implementation. For example, during the analysis phase, data may be collected so as to compare what learners already know to what they need to know. Guidance and feedback from subject matter experts ensures the accuracy and relevance of the skills and knowledge to be taught. Data collected during formative tryouts identify needed revisions and data from the field after implementation indicate whether the instruction is effective.
Instructional design typically is a team effort:
Although, it is possible for a single individual to complete an instructional design project (ID) project, usually it is a team effort. Most projects require a team that consist of a subject matter expert, instructional designer,production personnel, clerical support and a project manager. One person may have multiple positions.
Over the years, a variety of different labels have been used, including such terms as, audiovisual instruction, audiovisual communications and educational technology. The term used most frequently is:
Instructional Technology