Discovered Attacks Flashcards
White to play and win
2-185: 1.Nf6+ gxf6 2.Rxe8+ wins an exchange.
Black to play and win
2-186: 1…g2+ 2.Nxh4 Or 2.Ke2 Qxe4+ 3.Kf2 gxh1Q. 2…gxh1Q+ 3.Ke2 Qxe4+ wins back the queen and much more.
How should White finish Black off?
2-187: 1.Rg6+ wins the queen. In the game, White played 1.Re8+ Rxe8 2.Qxf5?? (2.Qxe8 wins). But Black blundered back with 2…Nf2+?? (an incredible win for Black is 2…Re1+ 3.Bf1 Rxf1+ 4.Kg2 Ne3+ 5.Kh2 Nxf5) 3.Kg1 and White won easily.
Black to play and win
2-188: 1…Nd4 wins the knight on e5 with a discovery, because of the attack on the queen.
White to play and win
2-189: 1.e5 Nd5 Else 2.Bxa8. 2.Nxd5 exd5 3.Qxd5+ Kh8 4.Qxa8 wins a rook anyway.
White to play and win
2-190: 1.e5 dxe5 2.fxe5 Nfd7 3.Bxb7 wins at least the exchange.
White to play and win a pawn
2-191: 1.exf5 gxf5 2.Qxe7 wins the e-pawn.
Black to play and win
2-192: 1…Nxf3+ 2.Rxf3 Bxd4+ wins the queen.
White to play and win a pawn
2-193: 1.Bxf7+ Kxf7 2.Ne5+ Ke8 3.Nxg4 is a common pattern to win a pawn and prevent Black from castling.
Black to play and win
2-194: 1…Nxd5 wins a piece since 2.Qxd5? Bxh2+.
Black to play and win
2-195: 1…Nxc3+ wins the queen
Black to play and win a pawn
2-196: 1…Nxe4 2. Nxe4 Bxg5 still gets the pawn. 2.Bxe7 Qxe7 3.Nxc6 bxc6 is a common motif that everyone should know.
Black to play and win
2-197: 1…Nxe4 2.Bxe7 Qxe7 3.Qe2 Qb4+ is tricky, but Black gains a piece. If 2.Bxe4, then 2…Bxg5 3.Qh5 h6 wins a piece.
Black to play and win
2-198: 1…Rd2+ 2.Kg1 Rxd1+ wins at least a rook.
Black to play and win
2-199: 1…Bxg2+ Much better than just 1…Qxd2. “When you see a good move, look for a better one!” 2.Kxg2 Qxd2+ 3.Kg1 Rxb3 wins plenty of material.
White to play and win
2-200: 1.Bxc5+ wins the exchange and a pawn.
Black to play and win
2-201: 1…Qg5+ wins the queen.
Black to play and win a pawn
2-202: 1…dxc4 2.Bxc4 Nxd4 wins the d-pawn.
White to play and win
2-203: 1.Bxh7+ Kxh7 2.Qxb2 wins the queen for a bishop.
White to play and win
2-204: 1.Nxc5 wins a piece because of 1…Qxc5? 2.Bxh7+.
White to play and win
2-205: 1.Rxd8 1.Ng6+ hxg6 2.Qxa4 Rxd1+ 3.Qxd1 Rxe6 only wins a queen for rook and knight. 1…Rxd8 2.Ng6+ hxg6 3.Qxa4.
White to play and win
2-206: 1.Nh6+ gxh6 2.Qxf7+ wins the queen.
Black to play and win
2-207: 1…Kd5+ 2.Kb7 Kxe5 wins the bishop.
Black to play and win
2-208: 1…Nxf3+ 2.gxf3 Rxd3 3.Bxd3 wins the queen for a rook.
White to play and win
2-209: 1.Ne5 Nxe5 Else it would be much worse! 2.Bxa8 wins the exchange.
Black to play and win a pawn
2-210: 1…Nxd4 2.Nxd4 If 2.Bxd7 Ne2+! 3.Kh1 Rxc1 wins even more! 2…Bxa4 wins a pawn.
White to play and win a pawn
2-211: 1.Bxf7+ Kxf7 2.Ne5+ Ke8 3.Nxg4 wins a pawn and Black cannot castle.
White to play and win
2-212: 1.Ne8+ wins the queen on 1…Kg8 2.Nxc7 Not 2.Qg7+?? Qxg7 or 1.Nd5+? Qg7.
White to play and win
2-213: 1.Ng5 But not 1.Ne5 Bxe5 2.Bxa8 Bxb2. 1…Be5 2.Nxf7+ Kc7 3.Nxe5 Nxe5 4.Bxa8 wins a rook.
Black to play and win
2-214: 1…Nh3+ 2.Kg2 Qxe4+ 3.Kxh3 Rc2 wins material.
Black to play and win
2-215: 1…Re1+ 2.Rxe1 Qxf6 e.g. 3.Re2 Qd4 4.a3 c3 wins fairly easily.
Black to play and win
2-216: 1…Ng3 1…Nc3? may be tempting, but 2.Bxh7+! 3.Qxc3 wins a pawn for White. 2.Qd2 Or 2.Bxh7+ (2.Qxe8+?!) 2…Kxh7 3.Ng5+ fxg5 4.Qxg3 g4 2…Nxh1.
Black to play and win
2-217: 1…Qd4+ 2.Kh1 Nf2+ 3.Kg1 Nh3+ 4.Kh1 Qg1+ 5.Rxg1 Nf2#.
Black to play and win a pawn
2-218: 1…Bxe4 picks off the e-pawn.
White to play and win
2-219: 1.Bxf7+ is best. 1.Qb3 is also good; 1.Ne5 is met by 1…Be6, but not 1…Bxd1?? 2.Bxf7# or 1…Bh5 2.Qxh5. 1…Kxf7 2.Ne5+ Kg8 3.Nxg4 Nxg4 4. Qxg4 and White wins a pawn and Black cannot castle.
White to play and win
2-220: 1.Bxh7+ Kh8 2.Be4+ wins the Black bishop.
White to play and win
2-221: 1.Nf5+ 1.Ne6+ wins, but 1.Nf5+ will be mate! 1…Kg8 2.Nh6# Or 2.Qg7#.
Black to play and win
2-222: 1…Qb6 and if 2.fxg6 Nxd3+ or 2.Rb1 Nxd3+ 3.Rxb6 Nxe1, and Black will end up ahead in material.