Culture (BS2 CH4) COPY Flashcards

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1
Q

material culture

A

Material culture consists of all of the physical objects that human beings make and use.

Material culture is essential for the survival of all humans as it allows us to manage our environment and mitigate its negative impacts upon our lives (e.g., clothing protects us from the sun and shelter protects us from extreme temperatures).

Material culture also allows humans to expand upon and manipulate their existing environment so that it will better suit their needs (e.g., agriculture produces more food than the natural environment would, dams regulate the flow of water to crops, and skyscrapers increase the area available for people to live).

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2
Q

symbolic culture

A

Symbolic culture refers to everything that is known, rather than produced.

This includes not just intellectual or empirical knowledge, but also values and beliefs.

Symbolic cultural knowledge is organized around important social institutions like the family, religion, education, government, and economy.

Symbolic culture can be thought of consisting of the knowledge necessary to interact with other individuals, the natural world, and material culture in accordance with the rules, values, and norms of a particular society.

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3
Q

Sapir-Whorf Hypothesis

A

The Sapir-Whorf hypothesis is a linguistic theory positing that our experience of reality is based upon, and partially constrained by, our language and culture.

The Sapir-Whorf hypothesis is also termed linguistic relativity or linguistic theory.

Some linguists consider a stronger form of the Sapir-Whorf hypothesis, called linguistic determinism, wherein thought processes are not just guided, but strongly determined by an individual’s native language.

Individuals from different cultures will have different experiences of similar events because of how their language and culture frame and shape their experiences.

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4
Q

symbols

A

Symbols are anything that is used to represent something besides what they actually are, and are given meaning simply because individuals agree upon (and mutually understand) that meaning.

The meaning of a symbol is generally arbitrary:

Example: Mourners in the U.S. wear black, but those in Asia typically wear white; the content of the symbol is the same but the symbol is opposite.

Example: A “thumbs up” gesture in the U.S. signifies satisfaction or agreement, but in some Middle Eastern countries, particularly Iran, the gesture is considered extremely rude and insulting; the symbol is the same but the content is opposite.

All aspects of culture, both material and nonmaterial, have symbolic meaning.

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5
Q

rituals

A

Rituals are formalized activities or modes of behavior that may include gestures and postures, actions, objects, clothing, music, and words, among other things.

Rituals are typically performed in specific spaces at specific times in a specific sequence (e.g., a Catholic Mass is often performed on a Sunday morning, inside of a church, with a certain order of standing, sitting, kneeling, and praying).

Rituals may fall under the umbrella of norms (e.g., it would violate cultural norms to talk loudly or make jokes during a Catholic Mass).

Rituals often are religious in nature, but they do not need to be (e.g., baseball batters may approach the plate to a particular song and may perform very specific sets of actions prior to taking their batting stance [touching the plate with their bat, for example]; this is a ritual, but is not religious in nature).

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6
Q

Norms

A

Norms are culturally prescribed rules for acceptable behavior that set shared limits on social interaction.

• Example: There are different norms for greeting another person in different cultures.

In the U.S., it is considered appropriate to shake hands when greeting someone you do not know very well, whereas in Japan individuals are expected to bow to each other.

Even cultures that have similar norms can have variations in what is considered acceptable.

• In many cultures, it is considered appropriate to give a kiss to greet a friend or acquaintance, but how the kiss is executed may vary widely. In some cultures, individuals will actually kiss the other person’s cheek. In others, they may just kiss the air. Some cultures expect two kisses—one for each side of the face—while others only perform one.

Not all norms require absolute conformity to their standards, and they can be modified by individuals or groups, and evolve over time (e.g., it was once a norm for men to wear hats in public, but it is no longer).

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7
Q

ideal norms

A

Ideal norms are expectations of what people should do under perfect conditions.

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8
Q

real norms

A

Real norms are qualified norms that take into account variations in individual behavior.

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9
Q

Folkways

A

Folkways are customs or common conventions drawing lines between what is considered polite and appropriate and what is considered rude and inappropriate.

Folkways are informal, unwritten norms that dictate behavior, but hold no moral component. Folkways are generally followed, and expected to be followed, but not following folkways is generally not considered offensive.

Examples: Ways of greeting strangers, modes of dress in various circumstances.

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10
Q

Mores

A

Mores (“more-ays”) are moral guidance drawing lines between “right” and “wrong.”

Mores are informal, unwritten norms that are nonetheless widely observed and hold moral significance.

Sociologist William Graham Sumner drew these distinctions between mores and folkways around the turn of the 19th century.

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11
Q

taboos

A

Taboos are strictly forbidden behaviors.

Taboos are actions, clothing, words, symbols, language, etc. that are prohibited (if not outright banned) on the basis of morality, religious practice, or other cultural norms. Taboos are typically absolutely forbidden. Taboos may be formal or informal, written or unwritten, and may change over time, although generally, taboos do make their way into written law.

Example: On the Indian subcontinent, it is taboo (though not illegal) to eat with the left hand, as that is the hand typically used for washing after defecation.

Example: Sexual attraction to, and sexual contact with, minors (people under the age of 18) is taboo in most Western (and many other) cultures; the contact aspect of this taboo is written into law in most Western countries.

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12
Q

subculture

A

Subculture refers to the values, norms, and beliefs of a distinct group or division within society.

The term “subculture” originated from studies of delinquency and deviance, so it can sometimes be considered to have a negative connotation.

Many sociologists, however, now use the term neutrally to refer to the culture of a particular subsection of broader culture, in particular the cultures of various ethnicities, religious groups, or social classes.

Not all divisions within society would be considered a subculture; instead a subculture must affect a member continually through their life.

Subcultures can arise for a variety of reasons; ethnicity, religious or political beliefs, geography, and social class may all give rise to distinct subcultures.

Immigrant groups may give rise to subcultures through partial assimilation.

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13
Q

counterculture

A

Counterculture is a specific type of subculture that is distinctly at odds with the broader, dominant culture of which it is a part.

  • Typically, members of a counterculture will try to withdraw from society to a certain extent because of their rejection of the dominant culture’s beliefs, values, and goals.
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14
Q

culture brain hypothesis

A

Culture can be viewed as one of the major evolutionary advantages/strategies available to human beings.

The culture dependence of human beings is a unique evolutionary specialization rooted in the size and structure of the human brain.

Culture makes human beings extraordinarily adaptable to their environment, and as such confers a huge competitive advantage in a struggle for resources.

The cultural brain hypothesis puts forth that larger brains have a selective advantage for their ability to deal with information acquired from sociocultural interactions.

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15
Q

cultural diffusion

A

Cultural diffusion is the way information spreads between cultural groups or within a particular cultural group.

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16
Q

culture lag

A

Culture lag is the idea that material culture and technology generally evolve faster than symbolic culture (i.e., the symbolic culture does not—or cannot—keep pace with the material culture).

The “lag” in the development of non-material culture to accord with technological advances can cause discordance and conflict as individuals and society change their beliefs and values to better appropriate the new technology into existing social structures.

For example, consider the early 20th-century increase in automobile transportation technology. The material culture is the development of cars. Certain other aspects of material culture lagged, such as road width and technology for pollution reduction. The symbolic culture also lagged: knowledge about the dangers of exhaust pollution and the emotional and psychological hazards of traffic (e.g., road rage) took time to develop.

17
Q

Cultural shock

A

Culture shock is the sequence of effects on an individual when that individual is exposed to novel cultural conditions and surroundings.

Culture shock typically consists of four stages:

  1. Honeymoon phase: curiosity, eager anticipation, positive outlook; possible idealization of the new culture.
  2. Negotiation phase: This phase represents a transition in the individual’s approach to the new culture. The individual may be irritable about, or even hostile to, the new culture. The negation phase is also known as the “culture shock” phase.
  3. Adjustment phase: The individual may begin, to a degree, growing accustomed to the new culture, developing a more open, objective viewpoint. (Those who do not grow accustomed to the new culture are called “rejectors” of that culture; those who fully accept it are called “adopters.”)
  4. Adaptation phase: The individual has adapted to the new culture and has become more sensitive to its attributes; the individual may even adopt a certain amount of biculturalism. Individuals who fully adopt and integrate into the new culture are said to have assimilated (see below).
  5. A fifth phase (re-entry) occurs when the individual returns to their native culture.

Culture shock typically occurs when a person of one country and culture visits and becomes immersed in another country and culture (e.g., a Chinese national attending university in the U.S.).

However, culture shock can also happen within the boundaries of one country if the culture is sufficiently different (e.g., a New Yorker who moves to an Amish community in the rural Midwest).

18
Q

Assimilation

A

Assimilation describes the process by which an immigrant takes on the attitudes, language, religious beliefs, and other features of the dominant culture within a society and incorporates them into their identity.

Assimilation may be full (complete) or partial (incomplete).

With full assimilation, the immigrant becomes culturally indistinguishable from other members of their society.

Whether full assimilation is a “good” goal is controversial.

19
Q

socialization

A

Socialization refers to the lifelong process by which an individual learns and internalizes the attitudes, beliefs, customs, and traditions that are needed for functioning in a society

THIS IS EVERYTHING

=media exposure, process of evethying learnign about society, mass media is one agent of socialization

20
Q

Social norms

A

Social norms refer to a set of beliefs about how members of a society should behave in a given context.

  • Examples: table manners, when to use formal vs. informal styles of speaking, context-appropriate attire, appropriate styles of greeting a person (e.g., handshake, hug, or high-five).
  • Prescriptive norms* define what we should do (e.g., do write a thank-you note after a medical school interview).
  • Proscriptive norms* define what we should not do (e.g., do not smoke a cigarette during a medical school interview).

Stigma and deviance refer to the means by which social norms are enforced.

21
Q

deviance

A

Deviance constitutes behaviors that violate social norms (e.g., public intoxication, incest).

22
Q

stigma

A

Stigma refers to the social rejection that occurs when an individual is identified as a deviant (e.g., institutionalized discrimination and rejection of homosexuality that occur in some societies).

23
Q

agents of socialization

A

Agents of socialization are institutions that convey social norms and other attitudes, beliefs, customs, and cultural traditions:

  1. The family: Children are socialized by the environment created by their parents, from whom they learn and internalize attitudes about gender, class, and cultural values.
  2. Mass media: Because of its capacity for connecting with an extremely large audience, the mass media (television, film, newspapers, magazines, and online media outlets) play a uniquely powerful role in imposing uniform cultural norms that are internalized by most members of a society.
    * Socialization by mass media can be explicit or implicit.
  3. Peers are individuals of comparable age and socioeconomic status who share common interests; peer groups are powerful agents of socialization, especially during adolescence.
  4. The workplace: Work environments can instill social norms that are separate from or unique to the context of the workplace (e.g., appropriate attire at a baseball game may not be appropriate attire for a doctor at work in a hospital).
24
Q

conformity

A

Conformity occurs when an individual changes their attitudes or behaviors in response to social pressure.

*Asch Conformity Experiments.

We may be driven to conformity by a desire to be correct or by a desire to be liked by our peers.

25
Q

Obedience

A

Obedience is when an individual changes their attitudes or behaviors because they were ordered to do so by others in a position of authority or power.

26
Q

Milgram experiment

A
  • Subjects were instructed to administer increasingly severe electric shocks to study confederates as a punishment for making mistakes on a learning task.
  • The confederates were not actually shocked, but they acted as if they were feeling extreme pain. Actors who knew what was going on.
  • Most subjects eventually turned to the experimenter for guidance, and were told that “the shocks may be painful but there is no permanent tissue damage.”
  • Sixty-five percent of the study subjects continued to administer the painful electric shocks as instructed through the end of the experiment.
  • This study would be considered unethical by modern standards because of the deception and stress it inflicted on the subjects.
  • The experiment may have implications for understanding how “normal” people can commit terrible crimes when ordered to do so by authority figures (e.g., genocide, war crimes, etc.).
27
Q

Culture shock- honeymoon phase

A

Honeymoon phase: curiosity, eager anticipation, positive outlook; possible idealization of the new culture.

28
Q

negotiation stage

(part of culture shock)

A

Negotiation phase: This phase represents a transition in the individual’s approach to the new culture. The individual may be irritable about, or even hostile to, the new culture. The negation phase is also known as the “culture shock” phase.

29
Q

Adjustment phase

Culture shock stage 3

A

Adjustment phase: The individual may begin, to a degree, growing accustomed to the new culture, developing a more open, objective viewpoint. (Those who do not grow accustomed to the new culture are called “rejectors” of that culture; those who fully accept it are called “adopters.”)

30
Q

adaptation stage (culture shock stage 4)

A

Adaptation phase: The individual has adapted to the new culture and has become more sensitive to its attributes; the individual may even adopt a certain amount of biculturalism. Individuals who fully adopt and integrate into the new culture are said to have assimilated (see below).

A fifth phase (re-entry) occurs when the individual returns to their native culture.