Chapter 9-Conceptual Knowledge Pt. 1 Flashcards
Conceptual knowledge
Knowledge that enables us to recognize objects and events and to make inferences about their properties
Concept
Mental representation used for a variety of cognitive functions
Categorization
Process by which things are placed into groups called categories
-categories are all possible examples of a particular concept
Why categories are useful
Helps us understand individual cases not previously encountered
“Pointers to knowledge”
- provide general info about an item
- allow us to identify the special characteristics of a particular item
Definition approach to categorization
- determines category membership based on whether the object meets the definition of the category
- does not work well
- not all members of everyday categories have the same defining features
Family resemblance
- proposed to deal with the problem of definition
- things in a category resemble one another in a number of ways
Determining categories by similarity
-compare object to a standard
Prototype approach: the standard is determined by averaging category members
Exemplar approach: the standard is created by considering all of the examples you’ve seen before
Both approaches belong to family of resemblance
Prototype Approach
Prototype=typical
An average representation of the “typical” member of a category
Characteristic features that describe what members of that concept are like
An average of category members encountered in the past
Coglab: prototype
Each trial you are shown a dot pattern and asked to classify it as belonging to category A or category B
-each dot pattern was a variation of one of two fixed prototype random dot patterns
In test phase, a new set of dot patterns was presented
- the dot patterns in the testing phase were of four types
- one was the prototype that corresponds to the A category
- another was the prototype that corresponds to the B category
- the other two patterns were new variations of these prototypes
Coglab: prototype result
Reaction time for the unseen prototypes was faster than the reaction time for the unseen variations of the prototypes
Supports idea that people do develop some average of the random pairs
Posner and Keele experiment
They had three different prototypes
Participants see four distortions of each prototype, which are changed until they can discriminate them
Learn to categorize patterns with feedback
Posner and Keele results
Test on:
Old distortions=easy
New distortion=hard
New far distortion=hardest
Prototype=easy
Result: prototypes are explicitly extracted from examples, and serve as representation for category
High prototypicality
Category member closely resembles category prototype
Low prototypicality
Category member does not closely resemble category prototype
Rosch-The Prototype Approach
- Participants judged objects on a scale of 1 (good example of a category) to 7 (poor example)
- rated birds and furniture
Creates an index of high and low prototypicality
Gives us an independent variable that we can use in other experiments