Chapter 13-pt. 2 Flashcards

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1
Q

Pragmatic Reasoning Schema

A

Thinking about cause and effect in the world as part of experiencing every day life

Permission Schema: if A is satisfied, B can be carried out

  • used in the concrete versions
  • people are familiar with these rules
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2
Q

Evolutionary principles of natural selection

A

Wason task governed by built in cognitive program for detecting cheating (in contrast to permission Schema)

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3
Q

Social exchange theory

A

An important aspect of human behaviour is the ability of two people to cooperate in a way that is beneficial to both of them

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4
Q

Cosmides and Tooby

A
  • created unfamiliar situations where cheating could occur
  • people look for denying the consequent in their experiment because they want to check who are cheating
  • if a man eats cassava root, then he must have a face tattoo on his face
  • participants did well
  • evidence against permission Schema (kind of like cheating-they do well not because they are following the rules but because they are familiar with it)
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5
Q

What is clear so far are:

A

Context is important

Familiarity is not always important

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6
Q

Expected utility theory

A

People are rational

If they have all relevant information, they will make a decision that results in the maximum expected utility

Utility: outcomes that are desirable because they are in the person’s best interest

E.g. maximum monetary pay

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7
Q

Advantages and disadvantages for utility approach

A

Advantages for utility approach:
-specific procedures to determine the “best choice”

Problems for utility approach:

  • not necessarily money, people find value in other things
  • many decisions do not maximize the probability of the best outcome
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8
Q

Expected utility theory experiment

A

Participants could choose to randomly pick a jelly bean from a bowl with 1 red bean and 9 white beans or a bowl with 7 red beans and 93 white beans. Participants received money if they picked a red bean

Participants picked the second bowl (less probability of actually choosing a red bean but they based their decisions on the number of red beans only-goes against the expected utility theory)

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9
Q

Emotions in decision making

A

Expected emotions:
-emotions that people predict that they will feel concerning an outcome

Immediate emotions:
-experienced at the time a decision is being made

People inaccurately predict their emotions

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10
Q

Kermer et.al and his experiment on how people greatly overestimate the expected negative effect of losing

A

Flip a coin-either lose $3 or win $5

People greatly overestimated how upset they would be if they lost

For positive emotion (of winning) the differences aren’t very big

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11
Q

Incidental emotions

A

Emotions that are not specifically related to decision making

  • may be related to ones general disposition or personality, some recent experience, or ones general environment or surroundings
  • can affect ones overall decision making process
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12
Q

How incidental emotions affect decisions regarding setting prices to sell or buy an item

A

Neutral: high sell low buy

Disgust: about the same

Sad: low sell high buy

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13
Q

Focusing illusion

A

Focus on just one aspect of situation and ignore other aspects that may be important

E.g. how happy are you?/how many dates did you have last month?

Correlation higher if ask dating first

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14
Q

The effect of context on decision making

A

The likelihood that physicians would recommend a c section was the same if the test case was presented first or if it was preceded by four serious cases that required a c section

However, the likelihood that physicians would recommend a c section was higher if the same test case was preceded by four nonserious cases that didn’t require a c section

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15
Q

Opt in/opt procedure and status quo bias

A

Decisions depend on how choices are presented

Opt-in procedure: active step to be organ donor

Opt-out procedure: organ donor unless request not to be (more donors in this case because they don’t have to make the decision)

Status quo bias: the tendency to do nothing when faced with making a decision

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16
Q

Risky decisions

A

Risk-aversion strategy used when problem is stated in terms of gains

Risk-taking strategy when problem is stated in terms of losses

Review example slides

17
Q

Framing effect

A

Decisions are influenced by how a decision is stated (can highlight one aspect of a situation)

Tverksy and Kahnemann

  • when situations are framed in terms of gains, people tend toward a risk aversion strategy
  • when situations are framed in terms of loses, people tend toward a risk taking strategy
18
Q

Justifications in decision making

A

Decision-making process includes looking for justification so a rationale is presented with decision

Exam and vacation decision. No difference between failing test and passing-both give justification for a vacation. However, if test results aren’t available for two days the majority of people will keep their option to buy vacation later open (don’t have the rational yet)

19
Q

Neuroeconomics

A

One finding: decisions are influenced by emotions, and those emotions are associated with activity in specific areas of the brain

20
Q

Sanfey and coworkers

A
  • ultimatum game
  • often rejected low offers because they became angry that offers were unfair
  • less angry with an unfair computer
  • more activation of the right anterior insula (connected with emotional states), participants more likely to reject more offers
  • about same for PFC (associated with cognition, decision making)

People not only consider gain but they also consider fairness of emotions

21
Q

The dual systems approach to thinking

A

Kahneman

System 1: fast, automatic, intuitive, non conscious

System 2: slower, deliberative, conscious,controlled

  • Much of our day to day existence is handled by system 1
  • System 2 takes over when we need to be more thoughtful
22
Q

Stanovich and West

A
  • favour terms “type 1 processing” and “type 2 processing”
  • similar characteristics as Kahnemans system 1 and 2 concept
  • favoured by many researchers because better reflects the interconnected, distributed processing that occurs in the brain (not as two separate systems)