Chapter 9 Flashcards

Hurting Others

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1
Q

What is aggression

A

Physical or verbal behaviour meant to cause harm

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2
Q

Physical aggression

A

Assault; hurting someones body

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3
Q

Social aggression

A

Name calling; gossip; social exclusion

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4
Q

How many types of aggression are therw

A

There are 2 types of aggression
- Hostile
- Instrumental

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5
Q

Hostile aggression

A

Based on anger, and includes harm for the sake of harm.
Ex - retaliatory assault, murder

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6
Q

Instrumental aggression

A

Harming someone to achieve a goal or another goal
Ex - Professional fighters

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7
Q

What are microaggressions

A

Everyday subtle interactions or behaviours that communicate negative attitudes towards marginalized groups

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8
Q

Are microaggressions intentional or unintentional

A

Can be both

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9
Q

Biological phenomenon theories of aggressions

A
  • Instinct theory
  • Evolutionary perspective
  • Neurological factors
  • Genetics
  • Biochemical factors
  • Nutrition
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10
Q

Frustration-Aggression theories of aggression

A

Frustration leads to aggression, there is an increase in frustration if something doesn’t go the way we expect and displacement is common

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11
Q

Social Learning Theory of aggression

A

Socialising by watching and imitating and are reinforced via rewards and punishments

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12
Q

Observational learning

A

Modelled aggressive behaviour is often imitated against others and other kids

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13
Q

Bandura et al., 1961 study

A

Observed aggressive adult play and hit a doll, then tell some kids they cannot play with the best toys their because they are meant for other kids

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14
Q

How did the kids react in the Bandura et al., study

A

Kids who were told they could not play with the best toys and exposed to the violent adult play engaged in violent behaviours with the doll , while kids who were told they could not play with the best toys and not exposed to the violent adult play were angry but played with other toys

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15
Q

Which cultures tend to be less aggressive

A

Collectivist cultures tend to be less aggressive, though aggressiveness is still common

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16
Q

What are the influences on aggression

A

Pain, heat, attacks, arousal, aggression cues, “mainstream” pornography, media, group influences

17
Q

Pain and aggression

A

Pain leads to more violent attacks, for example lab animals attack each other when they are feeling pain

18
Q

Heat and aggression

A

Hot weather leads to an increase in aggression and hostility

19
Q

Attacks and aggression

A

Intentional attacks lead to retaliation and more aggression

20
Q

Arousal and aggression

A

Autonomic arousal can be interpreted differently, shows in adrenaline, little to no emotion, and no warning

21
Q

Aggression cues and aggression

A

Weapons effect, a known presence of weapons can increase aggression

22
Q

“Mainstream” pornography and aggression

A

Genres sexualizing assault (physical, sexual, mental) with an increase of aggression towards women

23
Q

Media and aggression

A

Involves TV, movies, the internet, and video games.

24
Q

Three reasons behaviour is affected due to TV, movies, and internet

A
  1. Watching violence produces arousal
  2. Watching violence disinhibits
  3. Media portrayals invite imitation
25
Q

Five effects violent video games have on children

A
  1. Increase in aggressive behaviours, thoughts, and feelings
  2. Habituation to violent imagery
  3. Increase of carrying a weapon
  4. Decrease in self-control, increase of antisocial behaviour
  5. Decrease in helping, and decrease in empathy
26
Q

Group influences and aggression

A

Social contagion. Negative behaviours and emotions spreading through a group which can amplify aggressive tendencies and polarize values

27
Q

Catharsis

A

When we find an outlet for frustration, such as venting to avoid bottling up negative emotions

28
Q

Can visiting “rant” websites reduce aggression

A

This can lead to greater hostility, increasing our anger about a subject and decreasing our happiness

29
Q

When is punishment effective

A

When it is immediate, without questions and unavoidable combined with reward for desired behaviours and the recipient is not angry