Chapter 7 Exam 3 Flashcards

1
Q

Antecedent

A

a situation that makes it possible for us to respond and tells us what we might get for that response

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2
Q

Appetitive

A

A type of stimulus that is something you like and for which you will work

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3
Q

Aversive

A

A type of stimulus that is something you don’t like and for which you won’t work

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4
Q

Biological Preparedness

A

The result in which some events serve as better signals or conditional stimuli than others due to evolution

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5
Q

Cognitive Map

A

The assumption that we recreate a mental image of areas in our physical surroundings

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6
Q

Contingencies

A

if-then rule; if you do this (behavior), then that will happen (consequence)

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7
Q

Elicits

A

A descriptor for behavior in Pavlovian or classical conditioning, which indicates the response to the stimulus is involuntary

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8
Q

Fixed Interval

A

A schedule of reinforcement in which reinforcers are produced after a set amount of time and a few responses

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9
Q

Fixed Ratio

A

A schedule of reinforcement in which reinforcers are produced after a set number of responses

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10
Q

Latent Learning

A

A type of learning that has happened but hasn’t had the opportunity to be demonstrated

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11
Q

Learned Helplessness

A

Experiencing an aversive situation you can’t control prevents you from learning to control other aversive situations

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12
Q

Reflexes

A

A type of stimulus response relationship which is either learned or innate and indicates that behavior that happens automatically

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13
Q

Reinforcers

A

A type of stimulus presented as consequences which increase the future probability of a behavior

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14
Q

Satisfaction

A

Also known as stamping in, we learn our behavior in situations that lead to something we like; we learn to repeat that behavior

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15
Q

Shaping

A

Generate new behavior in which you get new responses by breaking down a complex response into smaller steps and reinforcing responses that look alike to the final form

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16
Q

Simultaneous conditioning

A

A conditioning procedure in which the signal and what’s signaled occur at the same time

17
Q

Stimulus discrimination

A

An effect in which an animal notices differences between objects and responds to the objects as though they were different

18
Q

Stimulus generalization

A

An effect in which an animal notices similarities between objects and responds to the objects as if they were the same

19
Q

Taste aversion Learning

A

A type of conditioning in which animals learn not to eat foods that are accompanied by certain smells and tastes associated with illness

20
Q

Trace conditioning

A

A conditioning procedure in which the signal occurs many minutes or hours before what’s signaled

21
Q

Variable interval

A

A schedule of reinforcement in which reinforcers are produced after an average amount of time and a few responses

22
Q

Variable ratio

A

A schedule of reinforcement in which reinforcers are produced after an amount of responses