Chapter 7 Flashcards

1
Q

pleasure principle

A

our basic desire to maximize pleasure and avoid pain

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

superego

A

counterweight to the id; internalizes society’s rules

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

id

A

“party animal” of the mind

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

ego

A

system that mediates between the id and the superego

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

reality principle

A

ways to gratify the id that the outside world will find acceptable

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

motivational research

A

borrowed Freudian ideas to understand the deeper meanings of products and advertisements; emphasis on unconscious motives

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

archetypes

A

universally recognized ideas and behavior patterns (ex: themes such as birth, death, or the devil that appear in stories)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

frugality

A

deny short term purchasing whims…resourcefully use what they already own

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Big 5

A

oppenness to experience: degree to which a person is open to new ways of doing things

conscientiousness: level of organization and structure a person needs
extroversion: how well a person tolerates stimulation from ppl
agreeableness: degree to which we defer to others
neuroticism: copes w stress

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

brand personality

A

set of traits ppl attribute to a product as if it were a person

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

brand storytelling

A

giving a product a rich background to involve customers in its experience/history

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

reader-response theory

A

role of the reader in interpreting a story rather than just relying upon the author’s version

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

underdog brand biography

A

brand’s humble origins and how it defied the odds to succeed. customers identify w struggles

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

anthropomorphism

A

tendency to attribute human characteristics to objects or animals

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

doppelganger brand image

A

one that looks like the orginial but is in fact a critique of it

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

e-sports

A

idea of getting your kicks by watching OTHER ppl play video games

17
Q

lifestyle

A

pattern of consumption that reflects a person’s choices of how to spend his or her time and money

18
Q

lifestyle marketing perspective

A

people sort themselves into groups on the basis of the things they like to do, how they like to spend their leisure time, and how they choose to spend their disposable income

19
Q

co-branding strategies

A

team up with other companies to promotes two or more items

20
Q

product complementarity

A

occurs when the symbolic meanings of different products relate to one another

21
Q

consumption constellation

A

define, communicate, and perfor social roles

22
Q

AIOs

A

activities, interests, and opinions

23
Q

how do we perform?

A
define the target market
create a new view of the market
position the product
better communicate product attributes
develop product strategy
market social and political issues
24
Q

lifestyle segmentation typologies

A

researchers cluster them into a set of distinct lifestyle groups

25
Q

VALS2

A

innovators-successful consumers w many resources. concerned w social issues and open to change
thinkers-satisfied, reflective, and comfortable
achievers- career oriented and prefer predictability to risk
experiences-impulsive, young, and enjoy offbeat or risky experiences
believers- strong principles and favor proven brands
strivers-similar to achievers w fewer resources. they are concerned about the approval of others
makers- action oriented and tend to focus their energies on self-sufficiency(work on cars, canning vegetables, building houses)
strugglers-bottom of the economic ladder. most concerned w meeting the needs of the moment and have basic goods they need for survival

26
Q

core values

A

ex: freedom, youthfulness, achievement, materialism, and activity

27
Q

enculturation

A

learning the beliefs and behaviors of ones own culture

28
Q

acculturation

A

learning the beliefs and behaviors of another culture

29
Q

custom

A

norm that controls basic behaviors (ex: division of labor in a household or how we practice particular ceremonies)

30
Q

more

A

custom w strong moral overtone

31
Q

convention

A

norm that regulates how we conduct our everyday lives (ex: walking on the sidewalk)

32
Q

terminal values

A

desired end states that apply to many different cultures

33
Q

instrumental values

A

actions we need to take to achieve these terminal values

34
Q

means-end chain model

A

assumes that ppl link specific product attributes to terminal values

35
Q

laddering

A

uncovers consumers’ associations between specific attributes and these general consequences