Chapter 6 Flashcards

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1
Q

Learning

A

A relatively enduring change in behavior resulting from experience.

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2
Q

Associative Learning

A

Linking two stimuli or events that occur together.

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3
Q

Non-associative learning

A

Responding after repeated exposure to a single stimulus or event.

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4
Q

Social Learning

A

Acquiring or changing a behavior after verbal instruction or exposure to another individual performing that behavior.

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5
Q

Habituation

A

A decrease in behavioral response after repeated exposure to a stimulus.

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6
Q

Sensitization

A

An increase in behavioral response after exposure to a stimulus.

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7
Q

Classical Conditioning

A

A type of associative learning in which a neutral stimulus comes to elicit a response when it is associated with a stimulus that already produces that response.

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8
Q

Unconditioned Response

A

A response is “unconditioned” because it is unlearned. It occurs without prior training and is an automatic behavior, such as some simple reflexes.

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9
Q

Unconditioned Stimulus

A

A stimulus that elicits a response without any previous training

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10
Q

Conditioned Stimulus

A

A stimulus that elicits a response after training

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11
Q

Conditioned Response

A

A response to a conditioned stimulus; a response that has been learned.

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12
Q

Neutral Stimulus

A

A stimulus that at first elicits no response.

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13
Q

Acquisition

A

The gradual formation of an association between the conditioned and unconditioned stimuli.

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14
Q

Extinction

A

A process in which the conditioned response is weakened when the conditioned stimulus is repeated without the unconditioned stimulus.

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15
Q

Spontaneous Recovery

A

When a previously extinguished conditioned response reemerges after the presentation of the conditioned stimulus.

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16
Q

Rescorla-Wagner Model

A

Learning model that holds that learning is determined by the extent to which an unconditioned stimulus is unexpected or surprising.

17
Q

Stimulus Generalization

A

the ability to behave in a new situation in a way that has been learned in other similar situations.

18
Q

Stimulus Discrimination

A

The ability to distinguish between one stimulus and similar stimuli.

19
Q

Operant Conditioning

A

A method of learning that uses rewards and punishment to modify behavior.

20
Q

Law of Effect

A

Those behavioral responses that were most closely followed by a satisfying result were most likely to become established patterns and to occur again in response to the same stimulus.

21
Q

Behaviorism

A

The theory that human and animal behavior can be explained in terms of conditioning, without appeal to thoughts or feelings, and that some mental conditions are best treated by altering behavior patterns.

22
Q

Negative Punishment

A

Removal of positive stimulus to decrease how much reaction occurs

23
Q

Negative Reinforcement

A

Removal of unpleasant stimulus in order to increase how much reaction occurs

24
Q

Positive Punishment

A

The addition of a stimulus to decrease how much a reaction occurs.

25
Q

Positive Reinforcement

A

The addition of a stimulus to increase how much a reaction occurs

26
Q

Punishment

A

A stimulus that follows behavior and decreases its likelihood

27
Q

Reinforcer

A

A stimulus that follows behavior and increases its likelihood

28
Q

Shaping

A

Reinforcing behaviors to produce a desired outcome

29
Q

Temporal Discounting

A

An individual’s tendency to perceive a desired result in the future as less valuable than one in the present

30
Q

Partial Reinforcement

A

The response is reinforced only part of the time.

31
Q

Continuous Reinforcement

A

The repeated reinforcement of a behavior every time it happens.

32
Q

Partial Reinforcement Extinction Effect

A

Implies that learning under partial reinforcements is more robust than learning under full reinforcements

33
Q

Equipotentiality

A

“The apparent capacity of any intact part of a functional brain to carry out… the [memory] functions which are lost by the destruction of [other parts]”

34
Q

Fear Conditioning

A

Turning Neutral stimuli into threatening stimuli

35
Q

Phobia

A

an extreme or irrational fear of or aversion to something.

36
Q

Modeling

A

The imitation of observed behavior

37
Q

Vicarious Learning

A

A way of learning that allows individuals to learn from the experience of others.

38
Q

Instructed Learning

A

Learning through instructed verbal communication.