Chapter 5 Flashcards

1
Q

Consumer buyer behaviour

A

The buying behaviour of final consumers - individuals and households that buy goods and services for personal consumption

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2
Q

Consumer market

A

All the individuals and households that buy or acquire goods and services for personal consumption

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3
Q

Culture

A

The set of basic values, perceptions, wants and behaviours learned by a member of society from family and other important institutions

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4
Q

Cultural groups

A

A group of people with shared value systems based on common life experiences and situations

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5
Q

Social class

A

Relatively permanent and ordered divisions in a society whose members share similar values, interests and behaviours

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6
Q

Group

A

Two or more people who interact to accomplish individual or mutual goals

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7
Q

Opinion leader

A

Person within a reference group who, because of special skills, knowledge, personality or other characteristics, exerts social influence on others

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8
Q

Online social networks

A

Online social communities - blogs, social networking websites or even virtual worlds - where people socialise or exchange information and opinions

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9
Q

Lifestyle

A

A person’s pattern of living as expressed in his or her activities, interests and opinions

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10
Q

Personality

A

The unique physiological characteristics that distinguish a person or group

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11
Q

Brand personality

A

The specific mix of human traits that may be attributed to a particular brand

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12
Q

Motive

A

A need that is sufficiently pressing to direct the person to seek satisfaction of the need

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13
Q

Perception

A

The process by which people select, organise and interpret information to form a meaningful picture of the world

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14
Q

Learning

A

Changes in an individual’s behaviour arising from experience

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15
Q

Belief

A

A descriptive thought that a person holds about something

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16
Q

Attitude

A

A person’s consistently favourable or unfavourable evaluations, feelings and tendencies towards an object or idea

17
Q

Cognitive dissonance

A

Buyer discomfort caused by post-purchase conflict

18
Q

New product

A

A good, service or idea that is perceived by some potential customers as new

19
Q

Adoption process

A

The mental process through which an individual passes from first hearing about an innovation to final adoption

20
Q

Business buyer behaviour

A

The buying behaviour of the organisations that buy goods and services for use in the production of other products and services or to resell or rent them to others at a profit

21
Q

Derived demand

A

Business demand that ultimately comes from (derives from) the demand for consumer goods

22
Q

Supplier development

A

Systematic development of networks of supplier-partners to ensure an appropriate and dependable supply of products and materials for use in making products or reselling them to others

23
Q

Straight rebuy

A

A business buying situation in which the buyer routinely reorders something without any modifications

24
Q

Modified rebuy

A

A business buying situation in which the buyer wants to modify product specifications, prices, terms or suppliers

25
Q

New task

A

A business buying situation in which the buyer purchases a product or service for the first time

26
Q

Systems selling

A

Buying a packaged solution to a problem from a single seller, thus avoiding all the separate decisions involved in a complex buying situation

27
Q

Buying centre

A

All the individuals and units that play a role in the business purchase decision-making process

28
Q

Value analysis

A

Carefully analysing a product’s or service’s components to determine if they can be redesigned and made more effectively and efficiently to provide greater value

29
Q

E-procurement

A

Purchasing through electronic connections between buyers and sellers - usually online