Chapter 4: Information Ethics Flashcards
Copy Right
The legal protection afforded an expression of an idea, such as a song, book, or video game.
Intellectual Property
Intangible creative work that is embodied in physical form and includes copyrights, trademarks, and patents.
Patent
An exclusive right to make, use, and sell an invention and is granted by a government to the inventor.
Ethics
The principles and standards that guide our behaviour toward other people.
Privacy
The right to be left alone when you want to be, to have control over your personal possessions, and not to be observed without your consent.
Confidentiality
The assurance that messages and information remain available only to those authorized to view them.
Information Ethics
Governs the ethical and moral issues arising from the development and use of information technologies as well as the creation, collection, duplication, distribution, and processing of information itself.
Pirated Software
The unauthorized use, duplication, distribution, or sale of copyrighted software.
Counterfeit Software
Software that is manufactured to look like the real thing and sold as such.
Digital Rights Management
Technological solution that allows publishers to control their digital media to discourage, limit, or prevent illegal copying and distribution.
Electronic Discovery (Ediscovery)
The ability of a company to identify, search, gather, seize, or export digital information in responding to a litigation, audit, or investigation.
Child Online Protection Act
Protects minors from accessing inappropriate material online.