Chapter 4 Flashcards
three descciptions of light
photons waves rays
photons
tiny particles of energy moving through space at high speeds - helpful when consdiering amount of light received by snesor or receptor
waves
ripples thorugh space, wavelength is the distance between peaks - helpful when consdiering spectrum of colosr
rays
traces motion of single hypothetical photon and perpendicular to wavefronts - helpful when explaining lenses and defining concept of visibility
wave spreading
desnity (photons per second per area) same in all directions but decrease as light source becomes more distant as well as curvature
parallel wavefronts
if waves were to propagat infinitely far away then they would completely flatten
at a finite distance from a point light source…
rays of light diverge, impossible to make them converge without help of lenses and mirror
three behaviors as light strikes surface of material
transmission, absorption, reflection
transmission
energy travel through material and exit other sit (glass) light rays are slowed and bend/ if translucent that is not tranpasrent, rays scatter into various directions before exiting
absorption
energy is absorbed by the material as lightbecome trapped
reflection
light deflected from surface
specular reflection
exit anygle is equal to entry engle on perfectly smooth surface
diffuse reflection
reflected rays are scattered in arbitrary directions
ways energy is divided between cases
angle of approach, wavelength and differences between two adjacent materials
coherent versus jumbled light
light sources do not emit coherent light (wavefronts perfectly aligned in time and space with exception of laser) / light bulbs and sun emit jumble that have various wavelengths and no peaks aligned
spectral color
perceive with coherent light source fixed at one wavelength
700 - 100 nm
infrared no visible
100 - 400 nm
ultraviolet
perception of color
observe light relfected from ojbject around us / each surface has own distribution of wavelengths it reflects and fraction of light energy reflected back depend on ewavelength
to perceive red as an object sruface what needs to happen
red wavelengths must be included in light source and surface must strongly relfect red wavelengths
frequency
number of times per second wave peaks pass through fixed location
snells law
how much rays of light bend when entering or extigin a transparent material
n1 sintheta1 = n2 sintheta 2
refractive index
n = c/s where is is speed of light in medium, n is how long it takes to traverse medium through vacuum
prism
larger refractive index would cause greater bending inside
focal point
parallel horizontal rays of light converge to a point on the other side of the lens - convergence
focal depth or length
distance from lens center
1/s1 + 1/s2 = 1/f
focal length is f, light source placed at distance s1