Chapter 14 Flashcards
Cybercrime
the theft or destruction of information using computers, networks, and the Internet
Information Technology (IT)
the use of computer networks and communications for education and commerce
Globalization
the creation of international markets, politics, and legal systems
Cybertheft
the use of computer technology to commit traditional crimes, such as fraud, and modern offences, such as identity theft
Cybervandalism
the use of computer technology for malicious purposes, such as bringing down business networks
Cyberwar
the use of computer technology and communications to disrupt networks of foreign governments
Cyberterrorism
an effort by covert forces to disrupt the intersection between the virtual electronic reality of computers and the physical world
Denial-of-service attack
an assault triggered when computers bombard a server with so many requests for service that it shuts down, usually as a result of computer bots controlled by viruses
Warez
the practice of illegally copying software and posting it on the Internet for others to use
Phising
the setting up of phony websites to gain access to people’s personal information
Vishing
similar to phising, this practice uses Voice over Internet Protocol (VoIP) software to access personal information
Etailing fraud
the selling of illegal or intentionally misrepresented goods over the Internet
Cyberespionage
the use of computer networks and communications to commit espionage, such as hacking into military, government, and industry computer systems
Transnational organized crime
unlike traditional organized crime, organized crime that operates across international boundaries, transporting people and stolen goods
Political crime
depending on the country, any action critical of, or in opposition to, the state