ch. 9 Flashcards

1
Q

as a motor still is learned, what happens

A

more efficient methods are established in the form of…
-muscle movements
-information processing

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2
Q

describe effort of a motor skill

A

as a motor skill is learned, effort reduces
-EVEN when an individual is overlearning something
-shown by physiological measures like oxygen consumption + pupil dilation

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3
Q

motor learning

A

set of PROCESSES associated with PRACTICE/EXPERIENCE leading to RELATIVELY PERMANENT changes in capability for skilled movement

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4
Q

can learning be observed directly

A

NO

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5
Q

how is learning observed

A

through changes in the CNS
-sensorimotor processing areas in the brain
-changes in pattenrns of muscular action

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6
Q

learning is observed based on ____

A

BEHAVIORAL changes

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7
Q

learning affects performance before/after removed

A

AFTER

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8
Q

performance/learning curve reflects internal/external state

A

INTERNAL
-aka amount of habit

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9
Q

x + y of performance curve

A

trials vs. performance

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10
Q

2 categories of experimental variables

A

performance
learning

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11
Q

Fleishman + Rich

A

(think RICH, crank money)
2-hand coordination task following target through movements of 2 crank angles (forward/backward + L/R) for 1-minute trials
-subjects moving L/R improved with practice
-more practice = more improvement

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12
Q

Bahrick, Fitts, Briggs

A

-men on continuous tracking task with varying width of approval (5%, 15%, 30%)
-showed that it is important to be transparent with the % leniency used in scoring

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13
Q

2 instances where ceiling/floor effects occur

A

simple tasks
certain complex tasks

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14
Q

how do ceiling/floor effects occur in simple tasks

A

learn + maxmize within a few atempts

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15
Q

how do ceiling/effects occur in certain complex tasks

A

some complex tasks are automatic + therefore hit ceiling

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16
Q

describe how long the influence of performance lasts

A

TEMPORARY