Ch 12 - Perception And Perceptual Errors Flashcards

1
Q

Perception

A

Based off past experience and knowledge (previous and learnt)

“We can perceive only that which we can conceive”

When perception matches reality, we are Situationally Aware

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2
Q

2 Stages of perception:

A

Bottom Up; given to us through our senses (CNS -> brain)

Top Down; to perceive based off knowledge and past experience

In reality we are doing both; Interactive Processing

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3
Q

Gestalt - 5 Laws of Perception

A

The whole is greater than the sum of its parts

1 - Continuity - objects that form a continuous form are perceived to be together or in the same group

2- Periodicity - fill in the gaps

3 - Proximity - closer together, we see as part of the same group

4 - Similarity - Objects similar in appearance appear as part of the same group

5 - Symmetry (simplicity) - no matter the distance apart, if symmetrical, we perceive as being part of the same group

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4
Q

Visual Constancy

A

Perceive an object as being unchanged despite changes in the surrounding environment

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5
Q

Size Constancy

A

Perceive that an actual objects size remains the same, even when the object through the retina is changing size

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6
Q

Shape Constancy

A

When objects are at different angles, we perceive them as being the same object

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7
Q

Colour and Brightness Constancy

A

Tendency to perceive as object as maintaining it’s level of brightness in relation to its surroundings, despite different levels of light coming through the retina

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8
Q

Perceptual Set and Expectancy

A

The predisposition/readiness to perceive particular features in a certain way.

Works in two ways; selecting relevant information or interpreting actual information

Not easy to change your perceptual set, audibly and visually and it can be very dangerous

Press-on-itis and get-home-itis can cause problems (747 crash)

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9
Q

Physiological Limitations of Perception

A

Vision is not our most reliable sense!!!!

Can often be a mismatch between visual and vestibular system which can lead to illusions and then perceptual errors

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10
Q

3 Categories of Illusion (most common)

A

Visual

Auditory

Kinaesthetic

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11
Q

Visual Illusion of Comparative Size

A

Pine trees example

When you expect an object to be of a certain size but in reality it may be smaller or larger - separation clearance may be effected

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12
Q

Visual Illusion of Perspective

A

When we expect things to be of a certain way or shape, we then perceive them in that way when in reality it could be totally different

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13
Q

Auto-Kinetic Illusion (Autokinesis)

A

Night flying with a light in the distance with no visual background, can cause the light to appear as if it is moving.

Caused by the saccades within our eyes.

Danger - people have confused stars as being ac lights or fishing boats being stars

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14
Q

Taxiing Illusions

A

Depends on your relative motion to the ground and the heigh above it. Can make you think you are taxing too fast or too slow.

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15
Q

TakeOff and Missed Approach Illusions

A

Somatogravic Illusion - feel like you are flying with a steeper angle than you are

Can be fatal (FlyDubai)

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16
Q

False Horizons

A

Surface lights or fishing boat lights being confused as stars and causing accidents

17
Q

Gently Sloped Terrain or Bank of Cloud

A

If flying visually, you will fly using the gradient of the land (false attitude) putting you into nose down or nose up /side causing you to potentially be higher or lower than you think

RELY ON INSTRUMENTS

18
Q

Cruise Illusions

A

Vertical separation

AC coming towards you end up going beneath

Mountain or terrain appears smaller when you get closer to it

19
Q

Holding Illusions

A

When you are going round and round and round, can lead to;

Somatogyral Illusion - think you have banked over in the opposite direction when returning S&L

Corioless - Stimulating 1 or more of your vestibular apparatus

Vertigo - Dizziness or tumbling sensation

JUST KEEP YOUR HEAD STILL AND BREATHE

20
Q

Approach and Landing Lights

A

PAPIs and VASIs

All red - too low
3 Red - slightly low 
2 R 2 W - Approach character 
3 white - slightly high
4 white - too high

Visual texture flow helps with final height and speed judgement

21
Q

Landing Visual Aiming Point

A

Should be looking to touchdown just after the threshold lines (piano keys)

Keep your visual aiming point slightly in front of touchdown point as the AC could bear very long

Keep looking at same point on the approach

22
Q

Landing Illusion: Visibility

A

Poor visibility (Haze, fog, cloud) makes the RW seem further away than it actually is

You then think you are too low

Pitch Up

Leads to a too steep approach and possible overshoot

23
Q

Landing Illusion: Runway Width

A

Narrower RW

  • Illusion of being too height
  • Think you are too high
  • Pitch down to correct
  • Leads to a shallow approach and possible undershoot

Wider RW

  • Illusion of being too low
  • Think you are too low
  • Pitch up to correct
  • Leads to a very steep approach, early roll out/round out/ flare possible
24
Q

Landing Illusion: Runway Slope

A

Downward sloping runway

  • Think you are too low, RW seems longer / bigger
  • Pitch up to correct
  • Overshoot, steep approach and early flare possible

RW sloping up

  • Think you are too high, RW seems shorter / smaller
  • Pitch down to correct
  • Undershoot possible
25
Q

Landing Illusion: Black Hole Effect

A

Caused by flying at night time over featureless terrain (desert/ocean) with no visual reference

Makes you think you are closer to the RW than you are, think that you are too high

So you pitch down to correct

Which leads to a shallow approach, possible undershoot

26
Q

Landing Illusion: Rain on Windscreen (angle of approach)

A

This is possible day and night

The rain on the windscreen has a magnifying effect which makes you think you are too high (RW drops beneath you)

This makes you pitch down to correct

Leads to a low shallow approach with a possible undershoot

27
Q

Landing Illusion: Rain on windscreen (speed)

A

In the day:

  • You think you are further away than you actually are so you think you are flying slower than you actually are
  • Thrust / power increased to correct
  • Leads to a possible overspeed/ too higher approach speed

In the night:

  • The RW lights appear brighter which makes you think that the RW is closer than it actually is and that you are approaching too fast
  • Power/thrust reduced to slow you down
  • This decreases the speed and could lead to a potential stall
28
Q

Height Judgement

A

Over very smooth surfaces with no details, you think you are higher than you are

This can cause you to pitch down potentially to a point where you are far too low

Could be dangerous for clearance

White out can also give us the same illusion (snow)

29
Q

Mid-Air Collisions

A

Same relative bearing, travelling at the same speed

You perception will not pick up the relative motion which makes it very hard to spot

The eye saccades when resting then pick up the AC when it is getting closer, but only in bits.

Starts very small but very quickly will be much bigger and closer (DHL and Russian flight)

30
Q

To Protect yourself From Illusions

A

Before flight make sure you are planning well, you know what is supposed to be happening, you train well

During the flight, make sure you are scanning, checking your instruments and believing your instruments!!!!