Assassins creed Flashcards
Industry: proliferation
- rapid technological and fast paced industry
- Ubisoft must keep up with these advancements,
- PS vita new handheld system in 2012, 2014 re-realsed to other platforms, appealing to more ‘casual gamers’
Industry: cross media convergence
Nintendo are not porting all games across to handheld and console games to ensure audience reach
Industry :digital convergence
- PS vita: 3g, gps, wifi, bluetooth, LED screen, download additional content, message, camera. Playstation were ahead of their their competitors but PS Vita hardware as more advanced.
Industry: regulation
PEGI 18: violence, targeting a mature, older audience. this guidance protects children, informed parents and consumerism
Bandura: ‘observation and imitation’ demands regulation
Industry: Franchise
large fan base, repetition and variation in the genre used by Ubisoft to attract consumers.
Audience: Female gamers
In early 2000s, an emerging audience, but at time of AC3L, was an established audience and constantly used female protagonists to target demographics
Audience: Active
‘end of aud theory’
prosumers engaging with the game:
‘reaction videos’ on youtube, word of mouth, free ad.
Ubisoft held private gaming events
ps vita allowed screenshots, posted to SM
Audience: fandom theory
Jenkins 5 levels of fan activity.
alternative social communities–> created through wiki, cosplay, Reddits, youtube, fan art, parody accounts.
PROSUMER ACTIVITY