APPLICATION OF HEALTH INFORMATICS (EDUCATION) Flashcards

1
Q

3 delivery modality of education

A

face to face
online
hybrid or blended

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2
Q

the most widely used teaching method among nurse educators.

A

face to face delivery

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3
Q

Interactive and cooperative learning strategies in f2f might include:

A

gaming
role playing
problem based learning

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4
Q
  • Student-centered and no longer limited to the domain of
    the classroom, laboratory, or even a patient’s bedside.
  • allows educators to translate theory into practice, creating a virtual classroom space that promotes collaboration, engagement, discussion, and analysis
A

online delivery

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5
Q

In the Philippines, the term ___ is used synonymously
with online learning and concerns the online delivery of
instructional content as well as associated support services to
students.

A

e-learning

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6
Q

is education based on modern
methods of communication including the computer and its
networks, various audio-visual materials, search engines, electronic libraries, e-books, CDs, webinars, and websites whether
accomplished in the classroom or at a distance.

A

e-learning

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7
Q

advantages of e-learning:

It promotes a___ and i___ learning.
Efficient ways of delivering courses as the resources are available from a___ and at any time.
Students can i___ with their peers from all around the world through g___ d___ and private chats.
The studying material can be accessed u___ number of
times.

A

active and independent
anywhere
interact, group discussions
unlimited

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8
Q

disadvantages of e-learning:

S___ of online learning programs is sometimes questionable.
The a___ of a particular student’s work cannot be confirmed.
Not everyone is d___ enough for self-training.

A

security
authenticity
disciplined

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9
Q

A personalized learning approach that adjusts content, pace, and difficulty based on the learner’s needs and progress.

A

adaptive e-learning

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10
Q

A learning method where students work together in virtual environments through discussions, group projects, and shared resources.

A

collaborative online learning

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11
Q

Real-time online education where learners and instructors interact simultaneously through video conferencing, chats, or live lectures.

A

synchronous online learning

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12
Q

A flexible learning format where students access materials, lectures, and assignments at their own pace without real-time interaction.

A

asynchronous e-learning

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13
Q

A system where computers track, assess, and guide learners through a structured curriculum using stored data and performance analysis.

A

computer managed learning

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14
Q

The use of software, simulations, or multimedia tools to enhance learning by providing interactive instruction and feedback.

A

computer assisted instruction

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15
Q

A structured online learning model where content is presented in a fixed sequence, requiring learners to follow a predetermined path.

A

linear e-learning

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16
Q

A traditional digital learning approach where content, resources, and assessments remain unchanged regardless of learner differences.

A

fixed e-learning

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17
Q

A dynamic learning experience that encourages active participation through multimedia, simulations, discussions, and real-time feedback.

A

interactive online learning

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18
Q

A self-paced learning method where a student progresses independently without collaborative or real-time interactions.

A

individual online learning

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19
Q

e includes learning in
which traditional classroom time is enhanced or broken up with online components, thereby creating a class in which blended hybrid learning occurs.

A

hybrid or blended

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20
Q

asking students to blog responses to a reading or class discussion and learning that takes place in and makes use of smart classrooms

A

web-enhanced learning

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21
Q

❖is a way of connecting people together by using phone, internet
phone or any video service through which people can communicate
with each other.

A

teleconferencing

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22
Q

mostly used to connect people who are not in the same building
or city or same country, but they can share their data or information
with each other. They can hold a meeting to discuss different matters

A

teleconferencing

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23
Q

Is a voice only, it is also known as conference calling.

A

audio teleconferencing

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24
Q

Integrates video onto the teleconference, therefore, transforming it into a new kind of
remote meeting.

A

video teleconferencing

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25
Q

involves various levels of audio and graphics communication from
computer to computer. It can be as simple as instant messaging or
more complex as evidenced by online courses or online web
meeting.

A

web teleconferencing

26
Q

an online service by which you can hold live meetings, conferencing, presentations, and training via the internet

A

web conferencing

27
Q

the importance of teleconferencing in education:

R___ learning
Attend Class from H___
S___ Exchanges among Schools
Invite E___ to the Class Wherever They Are
C___ Rural Schools to Outsides for Better Education

A

remote
home
strengthen
experts
connect

28
Q

generally stand alone as autonomous multimedia that may use animation, text, graphics, sound, questions, and different kinds of interactivity to engage and intrigue the user.

29
Q

tend to promote active learning by
prompting the user to answer sets of questions, follow clickable hypertext, or complete quizzes

30
Q

a form of problem-based learning, has evolved and is now available through simulation software and virtual reality programming

A

case scenarios

31
Q

Scenarios provides an opportunity for students to practice ____ and improve ___

A

procedural responses
patient safety

32
Q

scenarios allows educators to gauge ___

A

procedural knowledge

33
Q

scenarios allows educators to determine how well a student ___ or applies concepts and principles to ___

A

executes a skill
specific situations

34
Q

allows a student to document a
variety of sometimes unquantifiable skills, such
as creativity, communication, and critical thinking.

35
Q

It can reflect achievement of goals, selfevaluation, and professional development

A

portfolios

36
Q

One of the most common and proliferative search tools in technology today is the wiki.

37
Q

____ works well as an initial source of information on a topic or as a quick overview reference, but it should not be relied on as a
sole source of information.

38
Q

Beyond having a real-time conversation, instant messaging an individual allows the user
to share links, pictures, and files.

A

instant messaging

39
Q

allows students, when logged on, to
collaborate; seek real-time help from professors or librarians; and engage others working on questions, studying for clinical
examinations, or reviewing information or notes

A

instant messaging

40
Q

❖also refers to real-time discussion venues in which users meet in virtual chat rooms to engage in conversations by posting messages

41
Q

provides a comfortable, recognizable way of communicating for Net Generation students used to surfing the Web and interacting online.

42
Q

are a kind of online journal, created by individuals who then invite comments from visitors to that Web space

43
Q

a great way for students and
professionals to reflect on and share clinical experiences and questions with each other

44
Q

One low-investment information-gathering tool for use by nursing professionals is membership in an electronic mailing list.

A

electronic mailing lists

45
Q

use email to communicate and promote communication
and collaboration with others interested in a particular field of study

A

electronic mailing lists

46
Q

organize information from web pages into simple menus so that users may choose what they want to view and how they want to
view it.

47
Q

rely on the registration of users to collect information from them to personalize features for each individual user

48
Q

is a term used to describe a
traditional or audio-based podcast.

49
Q

is a podcast that provides video in
addition to audio functionality.

50
Q

refers to a computer-based technology that incorporates
traditional forms of communication to create a seamless and
interactive learning environment

A

multimedia

51
Q

a broadcast of a typically live presentation delivered by way of the Web. Webcasts present material to the audience with limited or no interactivity

52
Q

a Web-based seminar that uses Web conferencing software that
allows educators to share their computer screen and files and
interact with their students

53
Q

significant benefits of webinars to education:

F___
Learning t___ availability.
C___ e___
I___
Better u___ of content

A

flexibility
timetable
cost effective
interactivity
understanding

54
Q
  • aid nursing instructors in assessing competency
    achievement
  • Ranked by fidelity, or the level of realism the equipment resembles, may take various forms
A

simulation

55
Q

software is used to simulate a subject or situation

A

computer-based simulation

56
Q

in which all the elements of a healthcare situation are recreated using real physiology, people, and interaction to resemble an environment as closely as possible to immerse students in the experience

A

full-scale simulation

57
Q

4 components of simulation:

A

pre-brief
enactment
debrief
assessment

58
Q

The student receives the simulation information: goal, educational
outcomes, and related course/program outcomes

59
Q

The student enacts the role assigned and/or completes their
assigned activities during the established timeframe

60
Q

a student-centered discussion during which the participants and
observers reflect on performance during the scenario and make
recommendations for future practice.

61
Q

Detailed rubrics are recommended.

A

assessment

62
Q

foster unintentional
learning through gamer-like
technology in which students
discover and create knowledge to
accomplish something, rather than
experiencing traditional outcome-based learning, their experiences may result in greater comprehension and deeper knowledge

A

virtual reality