Anxiety Flashcards
Anxiety
a negative aspect of stress characterised by irrational thinking, loss of concentration and fear of failure.
Two types of anxiety
Competitive trait and competitive state
Competitive trait
• A disposition to suffer nerves in most
sporting situations Personality trait
• Consistent
• Stable
• A player worrying before all games
• Anxious behaviour all the time
Competitive state
• Anxiety experienced at a specific time
during a competitive situation • Situation dependent
• Temporary rush of anxiety
• Caused by threatening circumstances, e.g. taking a penalty
• May be cognitive and/or somatic
Symptoms of anxiety types
Somatic and cognitive
Somatic
■ Physiological responses
■ Muscular tension
■ Shaking
■ Pacing
■ Poor co-ordination
■ Sweating
■ Increased heart rate
Cognitive
• Psychological responses
• Irrational thinking- nerves
• Worrying
• Confusion
• Loss of concentration
Anxiety and Time to Competition
We become anxious
before competitio n starts (1hr 30 before) so methods to control anxiety could be employed before this time
Causes o anxiety
Being watched
Running out of time when losing
Letting the team down
Increased competition
Playing badly
Injury
Measuring anxiety 3 types
Questionare/scat test observation and psychological measure
Questionare
■ +ves-
■ Quick, cheap and easy
■ Results allow easy comparison
■ -ves-
■ Inaccurate answers, Untruthful answers people give socially acceptable answers
■ Misinterpretation of Questions, lack of understanding
■ Answers may depend on mood
■ Questions may be inappropriate and lead to biased answers being given
■ Responses can be influenced by the time taken to complete the questions (rushing)
Scat test
The test questions are 2, 3, 5, 6, 8 and 9
■ Questions 1, 4 and 7 are not scored
■ Questions 2, 3, 5, 8 and 9 are scored according to the following key:
■ Hardly ever = 1
■ Sometimes = 2
■ Often = 3
Question 6 is scored as follows: • Hardly ever = 3
• Sometimes = 2
• Often = 1
■ The higher the score, the higher your competitive anxiety.
Observation
■ Measuring anxiety by watching
■ True to life
■ Based on observers opinion- subjective
■ Must know performer
■ Time consuming
■ May need more than 1 observer
■ Behaviour may change if they know they are being observed
Psychological measures
■ Measure the physical response from the body
■ +ves
■ Are factual and allow comparisons to be made
■ Responses can be measured in real game situations (GPS)
■ -ves
■ Training can be required to use the equipment and cost may
inhibit use
■ Wearing the device may restrict performance
■ The performer may be affected by wearing the device giving more stress and a false reading