5. Managing Creativity Flashcards

1
Q

what are the 3 perspectives of defining creativity

A

process, person and product perspective

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2
Q

2 aspects of the creative PROCESS perspective

A

conceptual spaces, matrices of thought

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3
Q

creative PROCESS perspective - matrices of thought

A

idea or concept in a persons mind. creativity is the process of connecting matrices

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4
Q

who came up with the idea of matrices of thought

A

Koestler 1964

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5
Q

history of the creative person perspective

A

myth of the creative genius - used to think (1950s) that only some people possessed special personality trait to be creative
now it is seen that creativity is not a fixed quality and everyone can do it

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6
Q

two aspects of the creative PRODUCT perspective

A

novelty and appropriateness

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7
Q

creative PRODUCT perspective - novelty

A

combination of two or more matrices of thought considered new or unusual

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8
Q

what are the 2 categories of novelty

A

psychological (new to the person that thought it) or historical novelty

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9
Q

creative PRODUCT perspective - appropriateness

A

result conforms to the characteristics set at the problem definition and preparation stage

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10
Q

micro perspective of creativity

A

understand how differences in the social environment can affect an individuals creative behaviour

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11
Q

macro perspective of creativity

A

understand how social, cultural and political factors affect creative success

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12
Q

algorithmic

A

following a predetermined process

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13
Q

heuristic

A

coming up with the process as it happens

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14
Q

wallas 1926 - creative process

A

preparation, incubation, illumination, verification

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15
Q

who created the creative process theoretical model

A

wallas 1926

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16
Q

what occurs in the preparation stage of theoretical models

A

problem or task analysis

17
Q

what occurs in the incubation stage of theoretical models

A

step away and refrain from consciously considering the problem

18
Q

what occurs in the illumination stage of theoretical models

A

idea generation, aha moment, idea found

19
Q

what occurs in the verification stage of theoretical models

A

evaluate in respect to novelty/appropriateness

20
Q

intrinsic versus extrinsic motivation

A

self motivated = intrinsic, rewards = extrinsic

21
Q

divergent thinking

A

flexibility, originality

22
Q

convergent thinking

A

ideas should be novel and appropriate

23
Q

real group creativity

A

face to face interacting groups working together to generate ideas

24
Q

nominal group creativity

A

work on their own and then collate outputs to form a cumulative output

25
negatives of real group creativity
production blocking, evaluation apprehension, free riding
26
negatives of real group creativity - PRODUCTION BLOCKING
real group has asynchronous interaction - one idea at a time, forget or suppress ideas as time passes, rehearse in head whilst others are speaking
27
negatives of real group creativity - EVALUATION APPREHENSION
real group fear criticism from other members, so express fewer or no ideas
28
5 determinants of organisational creativity
climate, culture, leadership style, resources and skills, systems
29
in order for leaders to promote and facilitate creativity they must...
be open to ambiguity, risk and change
30
3 organisational resources that effect creative behaviour
HR, financial resources and time