2- Arousal Flashcards

1
Q

Define arousal

A

An energised state, a readiness to perform

-arousal is present before, during and after sport in varying level

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2
Q

Is arousal important?

A
  • the correct amount can push people to perform at the best level- at their optimum
  • too little or too much can cause problems
  • aim to achieve peak performance
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3
Q

Increases in arousal can be caused by…

A
  • simply being watched
  • by a challenging situation such as a major game
  • knowing that your opposing player such as the attacker you’re defending has a better sporting ability than you in that sport
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4
Q

What does the drive theory suggest?

A

-that a person has a best performance when they have a high level of arousal

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5
Q

Drive theory (hull 1943)

A
  • initial motivation causes increased drive, more effort, more success and repetition of the same response.
  • increased in a linear function
  • is explained by the formula:
                           P = F (DxH)
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6
Q

However…

A

The dominant response suggests that at high arousal we pick up less information and focus on the dominant response

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7
Q

Drive theory image:

A

-performance= habit strength x drive
(P = HD)
-the more an elite sports performer is aroused the better their performance due to the dominant response being chosen is habitual.
-the more a beginner sports person is aroused the dominant response may be incorrect and high levels of arousal can cause a determination in performance.

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8
Q

What is the Zone of optimal functioning-

A

-the area of controlled arousal and high performance

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9
Q

Performer A-

A

> low zone of optimal functioning
-A darts player-as darts requires your heart rate to be low and therefore a low level of arousal would be required to reach your optimal performance

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10
Q

Performer B-

A

> moderate zone of optimal functioning
-trampolining-your heart rate does not need to be very high however the performer needs to be able to get into a comfortable state of mind to be able to reach their optimal performance

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11
Q

Performer C-

A

> high zone of optimal functioning
-A rugby player-this is because a rugby player needs a high level of arousal as the game includes a high level of aggression and the game is played at high speed therefore if a player was under aroused their performance can be affected

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12
Q

The inverted U theory

A
  • Increased arousal improves performance but only to a moderate level, after which more arousal causes performance to suffer
  • under and over arousal can be equally bad for performance
  • The optimal level of arousal can vary within this as skill level, personality of the performer and task undertaken have an affect
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13
Q

Personality at low and high arousal

A

Low:
-Introverts perform best because they already have a high adrenaline levels

High:
-extroverts can tolerate extra adrenaline

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14
Q

Experience at low and high arousal

A

Low:
-A novice performs best because they need to concentrate on lots of information. Uncomfortable under pressure, incorporates a dominant response

High:
-experts are used to the pressure and can operate on limited information. A dominant response is mainly correct

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15
Q

Type of task at low and high arousal

A

Low:
-Fine and complex skills are performed best because they require control and decision-making

High:
-Gross and simple skills are perform best because they need less control and decision-making

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16
Q

The inverted u theory

A

Yerkes-Dodson law (1908)

17
Q

Problems with the inverted U theory

A
  • Critics question if optimal arousal always occurs at the midpoint of the curve
  • Critics say that one curve does not explain the different optimal levels of arousal needed for simple or complex tasks
18
Q

What is the Catastrophe theory?

A

-it is an adaptation of the inverted U theory.

19
Q

What does the catastrophe theory suggest?

A
  • It suggests that increased arousal improves performance to a point but an intense combination of somatic (muscular tension, increased HR) and cognitive (loss of concentration, fear of performance) anxiety causes a dramatic deterioration in performance
  • A player can only recover if initial anxiety is low and there is time available
  • players may not recover