10 E-Business (IS&B) Flashcards

1
Q

What is E-Business?

A

Use of computer networks to improve organization’s performance

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2
Q

What is the activity related to e-business?

A

establish a webpage

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3
Q

What are the major components of e-business? (8)

A

1)Business intelligence
2)Customer relationship management
3)Supply chain management
4)Enterprise ressource planning
5)E-commerce
6)Online activities
7)Collaboration
8)Electronic transfer within firm

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4
Q

What are common objectives of e-business ? (4)

A

1)increase profitability
2)Gaining market share
3)improving customer service
4)deliver product faster

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5
Q

What are the 5 advantages of e-commerce?

A

1)Expanded markets
2)Increase availability
3)Reduce costs
4)Improved efficiency
5)Improved customer service

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6
Q

What are the 3 disadvantages of e-commerce?

A

1)Technical/accessibility issues
2)Security and privacy issues
3)Establishing customer trust and satisfaction

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7
Q

What should a company do to build trust?

A

Make sure that p/s meet customer’s expectations

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8
Q

What are 2 key factors of online strategy?

A

1)How many existing/potential customer are likely to do business online
2)What is the information intensity of the product?

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9
Q

What is information intensity of a products?

A

The requirement of information to completely describe a product

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10
Q

What are challenges of online strategy? (3)

A

1)Demand risk (change in demand or collapse)
2)Innovation risk (not being adaptable = not being competitive)
3)Inefficiency risk (failure to match competition with unit costs)

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11
Q

What are the 2 types of internet business ?

A

1)Pure play
2)Brick and click

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12
Q

What is pure-play?

A

A company that only has an online presence

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13
Q

What is brick-and-click?

A

A company that has a physical and online presence

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14
Q

What are the 4 types of e-commerce transactions?

A

1)B2B
2)B2C
3)C2C
4)C2B
(also B2G and C2G)

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15
Q

What is M-commerce?

A

Mobile e-commerce: purchases of g/s through wireless tech

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16
Q

What are the 6 benefits of M-commerce?

A

1) ez acess (affordable)
2)convenience
3)costs
4)ease to use
5)mobile payment
6)rich content

17
Q

What is peer to peer?

A

Form of e-commerce: online platform that connects individuals to transact with one another (uber)

18
Q

What does e-commerce model refer to?

A

To the method a business uses to generate revenue online

19
Q

What are the 6 forms of e-commerce models?

A

1)Retail
2)Wholesale
3)Propshipping
4)Crowfunding
5)Subscription
6)Transaction brokers

20
Q

What is the E-commerce cycle ? (6)

A

1)consumer visits website
2)order
3)Pays
4)order fulfilled
5)shipped
6)customer support
(and repeat)

21
Q

What is a E-commerce platform?

A

Way to build/create online experience that allows company to make sale/fulfill orders (complete business command center)

22
Q

What is hosting?

A

Store info on server and allows internet users to visit company site and view content

23
Q

What are the 4 payment methods?

A

1)Electronic payment (e-payment)
2)E-transfers
3)E-mail based methods
4)Mobile wallets

24
Q

What is blockchain?

A

peer to peer network which provides open, distributed record of transactions between 2 parties (no server between)

25
What are the 3 concerns of blockchain?
1)speed of adoption 2)governance 3)smart contracts
26
What is bitcoin?
Form of digital currency, tradable throughout world, recorded transactions in blockchain
27
What are the advantages of bitcoin? (6)
1)No currency conversion 2)Sending money costs less per transactions 3)No limits of transactions 4)Account cannot be frozen 5)Transaction are irreversible 6)Can keep in digital wallet
28
What is social commerce?
Where online social networks are utilized to promote share of g/s
29
What are the 5 benefits of social commerce?
1)Audience growth 2)Higher Search ranking 3)Authentic engagement 4)Customer loyalty 5)Analytics
30
What is social media marketing?
organization allocate and promote budgets to social media when social media strategy algns with broarder marketing strategy
31
What is new retail?
integrated retail delivery model where offline/online, logistics and data converge to enhance customer experience (make process of shopping seamless)