Workflow - Definitions Flashcards
Ability
One’s capacity to decide upon and perform meaningful actions.
Accessibility
The existence and clarity of a path between an object and a relevant intention.
Acknowledgement
An acceptance of an experience. A reflection of an object’s meaning to the degree that is available and accessible to consciousness.
Action
An attempt to influence change. May include varying degrees of play and work.
Adversity
An object or set of objects perceived as blocking, impeding, or obscuring the development of a meaningful intention. The object may be a state of conditions.
Agency
The degree to which we may create and decide non-reactively.
Artist
A person or group of persons who frame an experience. Does not exclude one from being an audience or member of an audience.
Associations
Thoughts, emotions, memories, symbols, images, patterns, or any other sense that comes to mind when an idea is in attention. Evidence of some form of connection or momentum of pattern, though its nature may not be consciously known.
Attention
An active observation of the contents of consciousness.
Audience
A person or group of people who consider, use, or participate in a work of art. Does not exclude one from being an artist, and vice versa.
Availability
The existence of an object relevant to an intention.
Avoidability
The absence of an object or a path to an object irrelevant to an intention.
Basic
A simple experiential component of an object or group of objects. May be considered an object itself.
Boundary
Anything delineating one side from another, be it a line or a description.
Cleanliness
The degree to which one arranges the environment to allow and promote agency.
Concrete Intention
A simple doable intention with a clear vision.
Confidence
A trust in one’s ability. A developed sense of one’s own capacity to meaningfully decide and act, such that it may be relied upon.
Constructive Intention
An intention felt as lacking in play but decided as useful to develop play either later or for other meaningful intentions.
Courage
The willingness to create flow within or through acknowledged adversity.
Craft
A field of knowledge or skill.
Crafting Conditions
An act of creating an organizational structure for an intention or its session.
Creative Intention
An intention with an unclear vision.
Creative Question
An attempt to resolve an unclear reality from present experience.
Creative Session
A session developing a creative intention.
Creative Space (Playground)
A designed set of conditions fostering play.
Creative Task
A task drafted towards realizing an unclear vision.
Creativity
A guidance of play in resolving an unclear vision.
Decision
A choice between intentions.
Dedication
The regularity with which one uses courage and confidence to cultivate meaning.
Distillation
A development of the intention to understand what is most basic to our own experience of an object or group of objects.
Elegance
Beauty and strength, often simple in nature, highlighted by the relief of invisibility. The highest marker of organizational maturity.
Error
A perceived deviation from a path toward vision.
Flow
A union of play and work in a process of self-actualization and fulfillment.
Focus
A process of aligning and sustaining attention upon an object.
Grouping
A process of organization in which items are placed within a same or similar category due to similarities between them.
Guide
An object, presenting to experience, assigned the purpose of calling or directing attention.
Habit
A repeating action with a tendency to continue repeating.
Idea
An object mainly experienced as internal to the mind. A constellation of concept, emotion, meaning, conscious, unconscious, and any combination thereof.
Intention
The potential created between present experience and a proposed reality.
Item
An object experienced as external to the mind.
Learning
A depth of transformation in meaning.
Lesson
An acknowledged opportunity to learn. May be provided by a teacher or by the recognition and acknowledgement of an error.
Loss
The experience of a vision resolving, gradually or suddenly, into an undesired realization.
Management
A system’s regular and iterative maintenance.
Mastery
Play matured within a craft.
Meaning
A developed depth and breadth of connection between thoughts, emotions, and experience, conscious and unconscious.
Meaningful Intention
An intention with a depth and breath of connection between thoughts, emotions, and experience, conscious and unconscious.
Meditation
A process developed by a regularly practiced focus upon a predefined object.
Memory
An internal process of organization including attention, encoding, storage, and retrieval.
Mistake
An unacknowledged error.
Moment
An experiential unit of time.
Motivation
An inherent conscious and unconscious tendency to design and resolve a vision through action, understanding, and decision. A maintenance and development of that which is found meaningful.
Natural
The simpler a characteristic, the more ______ it is and the more it tends to imbue a concept or craft.
Nature
To understand the ______ of an object is to understand the basics that compose our experience of it.
Object
Any bounded area, be it an idea or an item.
Organization
A process of supporting and clearing a path for an intention’s development.
Organizational Framework or Structure
An object or system of objects designed to support or clear a path for an intention’s development.
Organizational Intention
An intention to support and clear a path for another intention’s development.
Organizational Misalignment
An unacknowledged uncoupling of an organizational intention from a primary intention.
Organized Object
An object that is available and accessible when relevant and avoidable when irrelevant.
Organized Station
A set of stored intentions placed at their point of utility, accessible and available when relevant, and avoidable when irrelevant.
Organized System
A system which optimizes the availability, accessibility, and avoidability of items within it based on relevance to each other and as a whole.
Patience
The skill to allow and accommodate for a process to develop at its own pace.
Play
The essence of creativity. A flow between thought, emotion, question, intention, and action between world and self, conscious and unconscious, often in a relaxed state of heightened attention.
Playground (Creative Space)
A designed set of conditions fostering play.
Practice
A regular organizing of play in a craft over time.
Present Experience
A momentary state of the overall thought and emotional landscape, conscious and unconscious.
Primary Intention
An intention supported by one or more organizational intentions.
Procrastination
A motivated avoidance of a primary intention.
Project
An intention, often stored, incorporating a group of related tasks.
Purpose
An intention assigned to an object or action.
Regular Sessions
The application of time, space, and attention to an intention with depth, frequency, and consistency.
Relevance
An object’s connection or relationship to an intention in meaning, space, and time.
Sacrifice
A decision to pursue one meaningful intention over another, with a conscious acknowledgement of loss.
Session
The time, space, and attention used developing an intention.
Silence
The resting of attention upon present experience.
Skill
A developed ability, stored in intrinsic memory, to influence change. An object of potential developed in learning.
Sorting
A process of organization in which items are arranged in an order by the differences between them.
Stations
Containers for intentions.
Tag
A handle added to an object, often by which the object may be grouped and sorted.
Task
An intention stored, often in words.
Task management
A management of session, stations, and habits.
Task Management System
A centralized location and/or methodology for the management of sessions, stations, and habits.
Teacher
A trusted source of relevant knowledge.
Tool
An object used to shorten the distance between a vision and its realization.
Trust
A belief, developed over time, that something will continue behaving as it has in the past, such that it may be relied upon.
Vision
A developing proposed reality different than present experience.
Work
That which one does for the world such that the world supports the individual.
Work of Art
A framed experience.
Workspace
A creative space organized for an intention’s development.