Week 3 Flashcards

1
Q

larger effect size

A

more correlation with variables

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2
Q

what approach do we take to discuss human information processing?

A

black box approach

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3
Q

black box approach to human information processing

A

identify stimulus/input and output and assume processing takes place in between
input - processing - output

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4
Q

cognitive neuroscience

A

a field that is concerned with processing
- processing phenomena are not directly observable

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5
Q

can we measure processing?

A

hoffmans theory of consciousness created a chronometric approach

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6
Q

chronometric approach

A

measures timing between input and output
- do not need to look into brain to see how much processing occurs (use this)
- infer the amount of processing that takes place

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7
Q

when do many different information processing activities take place?

A

during the RT period

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8
Q

why is it crucial to have a well designed experiment?

A

so you can use RT a measure of processing

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9
Q

what can one usually infer about RT?

A

infer that RT is related to the amount processing of a stimulus of task

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10
Q

what affects RT?

A
  1. fatigue
  2. substances
  3. sugar or caffeine
  4. amount of sleep
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11
Q

how would you classify the relationship between RT and processing?

A

as amount of processing increases, RT will also increase (positive correlation)

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12
Q

simple reaction time

A

a task that involves reacting to one stimulus
- gives a measure of processing time

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13
Q

what is simple reaction time correlated with?

A

age

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14
Q

what is simple reaction time affected by?

A
  1. fatigue
  2. attention
  3. sensory (tactile and auditory) modality of the cue
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15
Q

where are simple reaction time tasks used in the field?

A
  • often must be interpreted relative to norms
  • individual data is better
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16
Q

the stages of information processing

A
  1. stimulus identification
  2. response selection
  3. response programming (translating response into motor)
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17
Q

parallel processing

A

overlapping processes
- complete tasks at the same time

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18
Q

serial processing

A

processing in sequential steps
- one task must be completed before the next

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19
Q

serial vs. parallel processing with regards to human information processing

A
  1. some steps can occur in parallel under certain conditions
  2. some steps must occur in sequence in certain conditions
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20
Q

stimulus identification

A
  1. first individual must perceive the stimulus (involves stimulus detection and then identification)
  2. stimulus must be sensed and processed
    - processed until it contacts memory
  3. there are many variables that can affect the stimulus identification stage
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21
Q

sensation

A

involves the activation of sensory receptors

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22
Q

sensory receptors

A

have a minimum amount of stimulation required to detect a stimulus
- flicker detection

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23
Q

what can sensation be affected by?

A

attention at both the behavioural and neural level
- often don’t sense things when attention is not there

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24
Q

perception

A

involves interpreting those sensations
- moving from sensation to perception is what we do

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25
Q

what combination and integration does perception involve?

A

combination and integration of numerous sources of information to form a percept

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26
Q

how do we move from sensation to perception in our brains?

A

get a ton of sensory information

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27
Q

what is stimulus detection affected by?

A
  1. stimulus clarity
  2. stimulus intensity
  3. stimulus sensory modality
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28
Q

extracting complex features

A

you can use complex forms of analysis to determine/predict the outcome of an action

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29
Q

pattern recognition in soccer

A

people were better at predicting for faster velocity in side-force

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30
Q

what happens after the stimulus is detected?

A

the actor must decide what response to initiate (response selection)

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31
Q

response selection options

A
  1. move or not to move
  2. move high or low
  3. block or cover
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32
Q

Choice RT

A

an RT task wherein the participant is presented with more than one possible stimulus and the required response is dependent on that stimulus

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33
Q

hicks law

A

the time is takes to make a response is related to the number of stimulus response alternatives
- presented an increasing number of stimulus-response pairs and measured RT

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34
Q

how does choice RT increase?

A

increases nearly a constant amount (~150 ms) where S-R alternatives are doubled

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35
Q

log-linear relationship

A

the relationship between the choice RT and the logarithm of the number of SR alternatives should be linear

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36
Q

bits of information

A

Log2(N) = a bit of infomation

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37
Q

what is a bit of information?

A

the amount of information required to reduce uncertainty by half
- least amount of binary decisions required

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38
Q

bit

A

binary digit

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39
Q

how many bits with 1 choice?

A

0 bits

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40
Q

how many bits with 2 choices?

A

1 bit

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41
Q

how many bits with 4 choices?

A

2 bits

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42
Q

how many bits with 8 choices

A

3 bits

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43
Q

what is the y-intercept (a) experimentally?

A

0 bits of information
- simple RT

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44
Q

what is the slope (b) experimentally?

A

amount of RT added when you increase bits of information by 1

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45
Q

practical applications of hick’s law

A

reduce anticipation by increasing response alternatives (prevents anticipation)

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46
Q

simple RT tasks (simple definition)

A

reacting to 1 stimulus with the same response

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47
Q

go/no-go tasks

A

reacting to 1 stimulus, and not reacting to another

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48
Q

choice RT tasks (simple definition)

A

selecting the appropriate response for a given stimulus

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49
Q

which task has the fastest reaction times?

A

simple RT tasks

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50
Q

which task has the slowest reaction times?

A

choice RT tasks

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51
Q

example of simple RT

A

raise right-hand in response to green go signal
RT= 250 ms

52
Q

example of choice RT

A
  • raise right-hand in response to green signal
  • raise left-hand in response to blue go signal
    RT= 300 ms
53
Q

example of a go/no-go task

A

raise hand in response to green go signal, stop in response to red stop signal
RT= 280 ms

54
Q

what processes are in a simple RT?

A

response programming (RP)

55
Q

what processes are in a choice RT?

A
  1. stimulus identification (SI)
  2. response selection (RS)
  3. response programming (RP)
56
Q

what processes are in a go/no-go RT?

A
  1. stimulus identification (SI)
  2. response programming
57
Q

donder’s subtractive method

A

subtract numbers to isolate for variable

58
Q

what time would you estimate for stimulus identification?

A

isolate for SI
go/no-go (SI, RP) - simple RT (RP) = SI
280 - 250 = 30
SI = 30 ms

59
Q

what time would you estimate for response selection?

A

isolate for RS
choice RT (SI, RS, RP) - go/no-go (SI, RP) = RS
330 - 280 = 50
RS = 50 ms

60
Q

other factors affecting response selection

A

features of the S-R relationship
ex. stimulus-response compatibility

61
Q

stimulus-response compatibility

A

the mapping of the response to the action

62
Q

who performed work on S-R compatibility?

A

fitts and seegar, 1953

63
Q

simon effect

A

irrelevant spatial features have effects on RTR
- participants responded to auditory cues played in either left or right ear
- had to press right key when heard work right and left key when heard the word left

64
Q

what did the simon effect do?

A

compared responses of spatially compatible trials vs. incompatible trials
- has been replicated with numerous types of trials

65
Q

joint-simon effect

A

when two people perform the simon task, they perform similar to when performing a two-choice task (co-represent actions)

66
Q

sebanz 2003 results

A
  1. participants responded faster in compatible vs non-compatible trials in the two-choice condition
  2. when performing the task with another person, participants showed faster responses in compatible compared to incompatible conditions (even though they were instructed ti respond to one colour)
  3. in individual go/no-go task, there were no differences between compatible and incompatible stimuli
67
Q

what is response selection affected by?

A
  1. number of stimulus alternatives
  2. stimulus-response compatibility
  3. actions of others
68
Q

which tasks occur in parallel?

A
  1. simple RT
  2. go/no-go
69
Q

what tasks occur in series?

A

choice RT

70
Q

simple RT number of stimulus choices?

A

1

71
Q

simple RT number of response choices?

A

1

72
Q

go/no-go number of stimulus choices?

A

2

73
Q

go/no-go number of response choices?

A

1

74
Q

choice RT number of stimuli choices?

A

2

75
Q

choice RT number of response choices?

A

2

76
Q

go/no-go - simple RT = ?

A

stimulus identification (time taken)

77
Q

choice RT - go/no-go = ?

A

response selection (time taken to make a response)

78
Q

response programming

A

transformation/translation of the action concept into the muscular actions that will achieve the goal (translating brain information into actions to achieve your goal)

79
Q

characteristics of response programming

A
  1. sensorimotor transformations (sensory information transformed into motor action)
  2. events occurring in RP could be related to memory
  3. involves preparation of relevant motor structures to get information from brain to muscles
80
Q

what is the final set of processes that allow the individual to communicate with the environment?

A

response programming

81
Q

henry and rogers (1960) - response programming

A

compared the reaction time for 3 different movements

82
Q

3 movements henry and rogers (1960) compared RT between

A
  1. movement A: lift finger
  2. movement B: lift finger and reach to ball
  3. movement C: lift finger and hit ball, press a button, then reach to another ball
83
Q

findings from henry and rogers (1960)

A
  1. RT increased as movement complexity increases
  2. took longer to complete first part of movement when movement got more complex
84
Q

what did henry and rogers (1960) conclude from the experiment?

A
  1. the programming of more complex movements requires more time
  2. involves the planning of coordinated action required to control the limb through different tasks
85
Q

what makes a movement more complex?

A

accuracy requirement - the size of the goal

86
Q

speed-accuracy tradeoffs (Fitt’s law)

A

take more time to program movements that require more accuracy

87
Q

movement components

A
  1. the number of parts of a movement can increase the initial programming time
  2. the time between components is important
88
Q

time between movement components

A

with a long pause in between movements components RTs did not increase

89
Q

movement duration

A

how much time from beginning to end
- might be the major variable

90
Q

how can we test movement duration?

A

have individual perform zoom movement in 3s, then 5s, then 10s
- increase response duration

91
Q

does movement complexity affect RT?

A

yes, but movement complexity also affects RT even before selection has been made

92
Q

what happens when the choice of movement is unknown?

A

more complex S-R relationships take longer to program

93
Q

inverse kinematics

A

position in space trying to reach, need to solve muscle contractions and joint movements to get to that point

94
Q

what do proponents of sensory-coding theory argue?

A

argues that we plan a point-to-point visual trajectory based on the idea that neural activation patterns in motor areas represent spatial goals in a visual reference frame

95
Q

evidence for trajectory programming

A

measures neural response of monkey’s reaching for different targets
- neural response was higher when reaching target points in visual field
- without being able to see arm, neural response was lower

96
Q

criticisms of sensory coding and reference frames

A

cannot thoroughly explain rapid corrections based on information from non-visual sensory sources
- can make movements more rapidly correct when touching limb to limb

97
Q

motor programs

A

a pre-structured set of movement commands that defines the essential details of a skilled action, with minimal (or no) involvement of sensory feedback

98
Q

what do motor programs specify?

A
  1. muscles to use
  2. sequence of muscle activations
  3. force, timing and duration of muscle contractions
99
Q

motor programs during response programming?

A

motor program to achieve the action is specified
- generalized program for a movement that is stored in memory

100
Q

triphastic bursts

A

3 burst phases during agonist triceps and antagonist biceps

101
Q

storage problem

A

imagine if every movement was a distinct motor program - it would require much more space to store them all

102
Q

degrees of freedom problem

A

there are too many degrees of freedom to control (to many moving parts)

103
Q

criticism of motor programs

A
  1. storage problem
  2. degrees of freedom problems
104
Q

do we need a CNS to control movements?

A

yes passive dynamics mimic human gait pattern

105
Q

dynamical systems theory

A

stereotypes similarities of movement patterns are not represented in motor programs but emerge naturally due to complex mechanics
- interactions with environment and physics of body

106
Q

what does the dynamical systems theory do?

A

solves the DoF problem, and explains expertise and freezing the right DoF

107
Q

what solves the DoF problem?

A

dynamical systems theory

108
Q

what people like the dynamical systems theory?

A

biomechanics and rehabilitation people
- deals with environment and leaves out complexity of human nervous system

109
Q

which type of skills do you think motor program researchers use?

A

discrete, finer skills, closed, very start and stop, don’t involve much environment

110
Q

which type of skills do you think dynamical systems theorists use?

A

bigger, continuous skills

111
Q

which fields so motor programming originate from?

A

cognitive psychology

112
Q

which fields do dynamical systems originate from?

A
  1. engineering
  2. biomechanics
  3. rehabilitation
113
Q

what is response programming related to?

A

the preparation of the motor program

114
Q

can responses be prepared in advance?

A

yes (ANTICIPATION)

115
Q

what are some ways we can reduce anticipation?

A
  1. multiple types of stimuli
  2. reducing stimulus clarity or intensity
  3. varying the time of stimuli onset
116
Q

what does anticipation mean in information processing?

A

the removal/reduction of the response selection stage

117
Q

2 different types of anticipation

A
  1. temporal anticipation (WHEN)
  2. spatial anticipation (WHAT and WHERE)
118
Q

rosenbaum (1980)

A

used precuing technique to determine which information is most useful for facilitating response programming

119
Q

pre-cued different combinations of variables

A
  1. arm (right or left)
  2. extent (far or near)
  3. direction (up or down)
120
Q

pre-cued

A

narrows the choices down by 1/2

121
Q

RT result of pre-cueing

A

pre-cuing any of the variables led to a decrease in RT

122
Q

decrease in RT due to precuing

A
  1. greatest reduction in RT was found for arm (150ms)
  2. extent of movement led to 100 ms reduction
  3. direction of movement was smallest reduction in RT
123
Q

how can anticipation be studied?

A

by examining the startle response

124
Q

a startling tone

A

shown to trigger a prepared movement at short latency

125
Q

startle and brain

A

startle is though to act as a subcortical trigger for prepared movements

126
Q

how can we figure out what response people are preparing?

A

by using a startle stimulus