Warfare Study Prep Guide Q's Flashcards

1
Q

ASuW

A

Any weapon, sensor, or ops intended to attack or limit the effectiveness of an adversaries surface ships

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2
Q

Weapon Systems - Hard Kill - BOFORS

A

Bofors 57 - Tucker
ant air / surface
FCO via FCS in Ops with CEROS 200
Range - 5 miles 220 /min

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3
Q

Weapon Systems - Hard Kill - CIWS

A

CIWS - Woodpecker
missiles / aircraft/ surface defence
FCO in ops and LCP manned by CSE
2 mils 4500 /min

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4
Q

Weapon Systems - Hard Kill - Harpoon

A

Harpoon Bulldog
anti ship. it uses sea skimming OFFENSIVE WEAPON
Range - over horizon

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5
Q

Weapon Systems - Hard Kill - ESSM

A

Sea Sparrow - Birds
against airborn threats
FCO in Ops Room
Range 15-30 nm. 8port 8 stbd

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6
Q

Weapon Systems - Soft Kill - MASS

A

Mass - multi ammo softkill system
crates chaff

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7
Q

Weapon Systems - Soft Kill - RAMSES

A

re-programmable advanced multi mode shipboard electronic (counter) system
jamming vs missiles

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8
Q

Sensors - Active

A

SG 180 ( sea giraffe)
Smart S ( 3d )
S band
x Band

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9
Q

Sensors - Passive

A

ELISRA
Sea Search

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10
Q

Threat Warning - White / Yellow / Red

A

No detected threat
Possible to likely
High Likelyhood

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11
Q

ASW Hard Kill - Torpedo

A

Mark 46 - Bulldog, ______? DogBox
against Submarines by Friggate and Helo

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12
Q

ASW Soft Kill - NIXIE

A

Towed acoustic torpedo decoy system - Fanfare
against torpedos / subs
generates acoustic jamming

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13
Q

Passive Sonar types

A

Sonobuoys - Lofar (Maypole) - omni directional short range
- DiFar (pointer) - directional - short range
Arrays - IUSS - inigrated underwater survailance system
- SURTASS - Surveilance towed array sonar
- CANTASS - tac towed array

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14
Q

Submarine Flare Types and Meanings
White smoke / Yellow Smoke

A

Keep clear of my position, carrying out surfacing procedures

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15
Q

Submarine Flare Types and Meanings
Green Grenade

A

I have fired ( orsimulated ) exercise torpedos
x2 = sim nuclear

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16
Q

Submarine Flare Types and Meanings
Red flare

A

Keep Clear, carrying out emergency surfacing procedures / or unable to surface
multi colour is same meaning

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17
Q

Convergence ZONE ( one of 5 sound paths )

A

sound converges in deep water
multiples of 30 nm
could be in multiples

18
Q

Features of Diesel

A

must surface or snort
conserve batteries
extremely quiet when diving
can rest on bottom
less expensive

19
Q

features of Nuclear

A

indefinite submerge
high speed
reactor cooling always on
can not bottom
costly

20
Q

Types of Subs
SSBN

A

Sub Surf Balistic Nuclear

21
Q

types of subs
SSGN

A

sub surface guided nuclear

22
Q

Types of Subs
SSN

A

Sub serface nuclear ( attack sub)

23
Q

Types of Subs
SSK

A

Sub Surface konventional

24
Q

Types of Subs
SSP

A

Sub surface (diesel AI) P

25
Types of Subs SSM
Sub Surface (diesel) Midget
26
Code Word Feather
SUB WAKE
27
code word dogbox
area where bloodhound operates
28
code word riser
radar contact out of water (sinker)
29
code word pointer
passive sonobuoy
30
code word spit
throwing sonobuoy
31
code word clank
cavitation / mechancial sound
32
code word lance searcher
med-long range active sonar
33
code word blood hound / cobra
torpedo search patterns
34
code words devils and demons
depths in 10's of feet and 10's of meters
35
TDA
torpedo danger area an area around a HVU that is a subs furthers METFR through relvel, the area that a sub could theoretically enter
36
TDZ
area around HVU or convoy, where if a sub enters, it has a reasonable chance of a successful attack
37
Cavitation Inception Spd
the speed at which cavitation begins
38
Threat Assessment
response from N36-2 or Trinity estimate of threat / likelyhood of damage to members or equipment in foreign port
39
RFI
a request for information sent to Trinity information about an operating area or forign port
40
Levels of Force - deadly
force intended to cause death or grevious injury regardless of wheather death or injury results
41
Levels of Force - non deadly
level of force not intended to cause death or serious injury