UNIT 2 - Chapter 7 - Cognition: Thinking, Intelligence, and Language Flashcards

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1
Q

thinking (cognition)

A

mental activity that goes on in the brain when a person is organizing and attempting to understand information and communicating information to others

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2
Q

mental images

A

mental representations that stand for objects or events and have a picture-like quality

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3
Q

concepts

A

ideas that represents a class or category of objects, events, or activities

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4
Q

prototype

A

an example of a concept that closely matches the defining characteristics of the concept

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5
Q

problem solving

A

process of cognition that occurs when a goal must be reached by thinking and behaving in certain ways

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6
Q

decision making

A

process of cognition that involves identifying, evaluating, and choosing among several alternatives

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7
Q

trial and error (mechanical solution)

A

problem-solving method in which one possible solution after another is tried until a successful one is found

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8
Q

algorithms

A

very specific, step-by-step procedures for solving certain types of problems

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9
Q

heuristic

A

an educated guess based on prior experiences that helps narrow down the possible solutions for a problem. Also known as a “rule of thumb.”

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10
Q

representativeness heuristic

A

assumption that any object (or person) sharing characteristics with the members of of a particular category is also a member of that category

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11
Q

availability heuristic

A

estimating the frequency or likelihood of an event based on how easy it is to recall relevant information from memory or how easy it is for us to think of related examples

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12
Q

functional fixedness

A

a block to problem solving that comes from thinking about objects in terms of only their typical functions

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13
Q

mental set

A

the tendency for people to persist in using problem-solving patterns that have worked for them in the past

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14
Q

confirmation bias

A

the tendency to search for evidence that fits one’s beliefs while ignoring any evidence that does not fit those beliefs

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15
Q

creativity

A

the process of solving problems by combining ideas or behavior in new ways

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16
Q

convergent thinking

A

type of thinking in which a problem is seen as having only one answer, and all lines of thinking will eventually lead to that single answer, using previous knowledge and logic

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17
Q

divergent thinking

A

type of thinking in which a person starts from one point and comes up with many different ideas or possibilities based on that point

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18
Q

intelligence

A

the ability to learn from one’s experiences, acquire knowledge, and use resources effectively in adapting to new situations or solving problems

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19
Q

g factor

A

the ability to reason and solve problems, or general intelligence

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20
Q

s factor

A

the ability to excel in certain in certain areas, or specific intelligence

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21
Q

triarchic theory of intelligence

A

Sternberg’s theory that there are three kinds of intelligence; analytical, creative, and practical

22
Q

intelligence quotient

A

a number representing a measure of intelligence, resulting from the division of ones mental age by ones chronological age and then multiplying that quotient by 100

23
Q

reliability

A

the tendency of a test to produce the same scores again and again each time it is given to the same people

24
Q

validity

A

the degree to which a test actually measures what it’s supposed to measure

25
Q

deviation IQ scores

A

a type of intelligence measure that assumes that IQ is normally distributed around a mean of 100 with a standard deviation of about 15

26
Q

intellectual disability (intellectual developmental disorder)

A

condition in which a person’s behavioral and cognitive skills exist at an earlier developmental stage than the skills of others who are the same chronological age; may also be referred to as developmentally delayed. This condition is formerly known as mental retardation

27
Q

gifted

A

the 2 percent of the population falling on the upper end of the normal curve and typically possessing an IQ of 130 or above

28
Q

emotional intelligence

A

the awareness of an ability to manage one’s own emotions to facilitate thinking and attain goals, as well as the ability to understand emotions in others

29
Q

heritability

A

degree to which the changes in some trait within a population can be considered to be due to genetic influences; the extent to which individual genetic differences affect individual differences in behavior; in IQ, proportion of change in IQ within a population that is caused by hereditary factors

30
Q

stereotype threat

A

condition in which being made aware of a negative performance stereotype interferes with the performance of someone that considers him/herself part of that group

31
Q

language

A

a system for combining symbols (such as words) so that an unlimited number of meaningful statements can be made for the purpose of communicating with others

32
Q

grammar

A

the system of rules governing the structure and use of a language

33
Q

phonemes

A

the basic units of sound in language

34
Q

morphemes

A

the smallest units of meaning within a language

35
Q

syntax

A

the system of rules for combining words and phrases to form grammatically correct sentences

36
Q

semantics

A

the rules for determining the meaning of words and sentences

37
Q

pragmatics

A

aspects of language involving the practical ways of communicating with others, or the social “niceties” of language

38
Q

linguistic relativity hypothesis

A

the theory that thought processes and concepts are controlled by language

39
Q

cognitive universalism

A

theory that concepts are universal and influence the development of language

40
Q

Kosslyn’s Fictional Island

A

Participants were told to push a button when they imagined a place that they were going to it. The pushing of buttons got further apart, when they had to find it.

41
Q

Which of the following questions would be more likely to produce divergent thinking?

“What is a clothes hanger?”

“How many uses can you think of for a clothes hanger?”

“What does a clothes hanger typically look like?”

“How do you spell clothes hanger?”

A

“How many uses can you think of for a clothes hanger?”

42
Q

A psychologist asks people to envision a circle. Next, he asks them to draw the circle they envisioned. When comparing the pictures, almost all circles look identical. The fact that a circle typically fits a specific and rigid set of rules is an example of a

natural concept

prototype

formal concept

fuzzy concept

A

formal concept

43
Q

Researchers have found that it takes ____________ to view a mental image that is larger or covers more distance than a smaller or more compact one.

longer

the same amount of time

less time

half the time

A

longer

44
Q

Dr. Garber works with children who have grown up in poor socioeconomic conditions. Many of her clients come from homes that do not emphasize education or social involvement, and opportunities for advancement are practically nonexistent. Many are malnourished, have been exposed to a variety of environmental toxins, and have multiple infections without adequate or timely health care. What might these children be at risk for?

organically induced deprivation

intellectual disability

increased emotional intelligence

genetic inhibition

A

intellectual disability

45
Q

Research suggests that we engage mental images in our mind ____________ the way we engage or interact with physical objects.

a little

much like

randomly and completely different than

not at all like

A

much like

46
Q

Which type of intelligence, according to Howard Gardner, would most likely be present in farmers, landscapers, and biologists?

visual/spatial

naturalist

existentialist

movement

A

naturalist

47
Q

One day at work, Julie’s earring fell on the floor, and she was unable to find the back. To keep from losing her earring, Julie reinserted it and used part of a pencil eraser to keep the earring in place. Using a pencil eraser as a temporary earring back showed that Julie overcame

functional fixedness

a mental set

confirmation bias

transformation bias

A

functional fixedness

48
Q

Trial and error is sometimes referred to as a(n)

heuristic

rule of thumb

mechanical solution

algorithm

A

mechanical solution

49
Q

Lynn and Ted bought a new house with an unfinished basement. To determine how they want to finish it, they lay down tape on the floor to show where walls will go and rooms will be. This process of problem solving is known as

working backward from the goal

algorithms

trial and error

representativeness heuristic

A

working backward from the goal

50
Q

What might be the best predictor of why some people do not excel in school but essentially succeed in their life and career choices?

cretinism

emotional intelligence

one’s intelligence quotient

phonemes

A

emotional intelligence