Unit 1 Exp Design AL Flashcards
Testable
Able to be tested or tried.
Non-testable
Not able to be tested or tried.
Quantitative
Measuring by numbers rather than images.
Qualitative
Measuring by images, pictures, or opinions rather than being measured by numbers.
Trials
A test of the performance, quality, or suitability of something/someone.
Observation
Noticing or observing what is going on in an experiment.
Empirical Evidence
Information obtained through observations of an experiment.
Data
Facts/statistics collected together for analysis.
Scientific Model
A physical mathematical/conceptual representation of a system of ideas, events, and processes.
Prototype
A first attempt at something, something that the other forms of it are developed or copied from.
Analogy
A comparison between two things, usually for the purpose of clarifying something or making something easier to relate to.
Hypothesis
An educated guess designed to predict an experiment.
Variable
A trait, condition, or factor that can exist in differing amounts or types.
Procedure
A set of rules that are created by an entity that everyone must follow.
Accuracy
How accurate or how close you are to something.
Precision
How precise you are; or more accurately how exact you are.
Scientific Method
A method that consists of observation, measurement, experimentation, formulation, testing, and hypothesis.
Control
An element that remains unchanged by other variables.