Topic 9 Flashcards

1
Q

ethical implications

A

Designer must consider ethical implications of imitating others’ products and their implications for cultural, economic, and intellectual property rights.

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2
Q

Pioneer and Imitative Strategy

A

Pioneering Strategy = first to market with an innovation

Imitative Strategy = developing products that are similar to existing, new products on the market

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3
Q

Ansoff Matrix

A

= a marketing tool that helps to determine a product’s growth.
- Invented by H. Igor Ansoff
- Has 4 alternatives of marketing strategies: Market penetration, product developmet, market development, product diversification

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4
Q

Market Development / Extension

A

= finding new applications for existing products, which opens new markets → increasing sales to existing customers or finding new customers for an existing product
- Selling existing products to new markets - can be made w/ market segmentation to identify new clients
- Assumes existing markets are fully exploited

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5
Q

Product Development

A

= creating new, modified, or updated products usually aimed at existing customers
- New products introduced into existing markets OR modification of an existing product for existing customers

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6
Q

Market Penetration

A

= increasing sales to existing customers or finding new customers for an existing product
- Used to determine the potential growth available for product sales
- Calc: product sales/total market pop
- Least risk since products are already familiar to customers and market
- Changing the pricing or quality of the product

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7
Q

Product diversification, related diversification, and unrelated diversification

A

= modifying an existing product so market potential increases (e.g. large and small size of iPhones)
Related diversification: business stays in the same industry
Unrelated diversification: no previous industry relations
- the most risky

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8
Q

Corporate social responsibility

A

the organization taking responsibility for its actions socially, ethically, and environmentally

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9
Q

Market sectors and segments

A

Sectors = broad categorization of what market is aiming for
Segments = smaller groups where purchasers have similar characteristics and tastes
- Geographic segments: country climate, env, etc.
- Psychographic: user specific needs, attitudes, behaviours, values
- Demographic: gender, income, lifestyle, profession, family, etc.

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10
Q

Product family

A

= a group of products having common classification criteria - often have many common parts and similar assemblies
- encourages customers to buy other products in the range

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11
Q

Marketing mix - 4 Ps

A
  • Product: variety, quality, design, brand
  • Place: distribution, delivery, sold where, etc.
  • Price
  • Promotion: advertising, sales, marketing, etc.
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12
Q

Product standardisation

A

legislation to guarantee quality, safety, and reduced potential risks for the users

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13
Q

Setting price 4 strategies

A
  • Demand pricing: products from a product family are priced differently (price based on demand)
  • Competitor pricing: offering lower prices than competition to increase demand
  • Psychological pricing: feels like you’re paying less bc its 12.99 not 13
  • Cost-plus strat: company adds a percentage to the total cost for production
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14
Q

Market research and its strategies

A

For idea generation and development, evaluating market potential and economic trends
- systematic gathering of data

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15
Q

Perceptual mapping

A

showing how the product is understood, interpreted, and seen by identifying its connections w competing products, buyer choices, etc.

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16
Q

Environmental scanning

A

Study and interpretation of political, economic, social, and technologic events that influence business

17
Q

technophiles, technophobes, technocautious

A

Technophiles: immediately welcomes the tech
Technophobes: resists all technological change
Technocautious: someone who needs convincing before embracing the tech

18
Q

eco-warriors, eco-fans, eco-champs, eco-phobes

A

Warriors: actively demonstrate on env issues
Fans: adopts environmentally friendly practices
Champions: influential people that use their position to influence certain issues within an organisation
Phobes: resent talks about environment protection

19
Q

difference between trademark and registered patent

A

Trademark = logo or brand legally registered to be used by or represent a company
Patent = protects the product’s appearance/shape