Technology: VR, interactive metronome Flashcards
1
Q
Fit light systems
A
provides opportunities to combine high intensity motor activities while focusing on stimuli & filtering extraneous information
2
Q
Fit Light Goals
A
- advance working memory skills with activities that improve attention
- intervention facilitate detection & response skills, while improving focus & vigilance
3
Q
Interactive metronome goals
A
- improve neural timing
- synchronized connections between neural network
- increase brain’s efficiency, performance & abilty
4
Q
VR
A
computer generated stimulation of alternate world
5
Q
Types of VR
A
Non immersive: video games, internet games, xbox
Mixed: augmented reality
Immersive: oculus rift
6
Q
Augmented reality
A
- uses common equipment like phones
- superimposes images on top of video/camera viewer
- projected over physical surfaces in reality with people’s field of vision