Technology: VR, interactive metronome Flashcards

1
Q

Fit light systems

A

provides opportunities to combine high intensity motor activities while focusing on stimuli & filtering extraneous information

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2
Q

Fit Light Goals

A
  • advance working memory skills with activities that improve attention
  • intervention facilitate detection & response skills, while improving focus & vigilance
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3
Q

Interactive metronome goals

A
  • improve neural timing
  • synchronized connections between neural network
  • increase brain’s efficiency, performance & abilty
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4
Q

VR

A

computer generated stimulation of alternate world

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5
Q

Types of VR

A

Non immersive: video games, internet games, xbox
Mixed: augmented reality
Immersive: oculus rift

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6
Q

Augmented reality

A
  • uses common equipment like phones
  • superimposes images on top of video/camera viewer
  • projected over physical surfaces in reality with people’s field of vision
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