Synthesis Flashcards
Aftertouch
Allows a player to modify a tone as it is being held by applying pressure to a key while it is down
Amplifier
Controls the loudness/amplitude of a synthesizer by shaping the amplitude of a patch over time
Attack
Determines the amount of time it takes for loudness to go from silence to maximum level
Band pass filter
Passes a specific frequency band while blocking frequencies above and below this band
Center frequency
Band-pass: frequency at which there is no attenuation
Band-reject: frequency at which there is maximum attenuation
Cents
Subdivision of one semitone into 100 parts
Controller
Takes control of another module via a control signal
Cutoff frequency
The frequency at which a low-pass or high-pass filter reaches -3dB of attenuation
Decay
Determines how quickly a sound begins to die away after the attack stage is completed
Envelope generator
Used to produce envelopes as control signals on a synthesizer
Filter
A circuit or device that passes certain frequencies and blocks others
Filter envelope
Controls a filter’s cutoff or center frequency over time
Filter resonance
Boosts the source amplitude at the cutoff frequency
Filter slope
Rate of attenuation per octave
Fine tune
Adjusts the pitch of an oscillator by cents
Coarse tune
Adjusts the pitch of an oscillator by semitones
Amplitude modulation
A repetitive change in volume (used to create tremolo)
Frequency modulation
Repetitive change in pitch (used to create vibrato)
Frequency
The high and low of a sound (notes or hertz)
Hard sync
Allows you to change timbre by syncing two oscillators; forces one oscillator to restart its cycle in synchronization with the start of another oscillator’s cycle
Harmonics
Integer multiples of a fundamental
Hertz
Speed of oscillation; 1 Hz=one oscillation per second
FM synthesis
One oscillator (modulator) becomes the control signal for another oscillator (carrier)
High pass filter
Lets high frequencies through while blocking low frequencies
Keyboard tracking
Keyboard sends control voltage signal to oscillator measured at 1 volt per octave; as you play each adjacent key, the voltage is changed by 1/12th of a volt (12 volts per octave)