Sound Flashcards
sound mix
- manipulated + modified
- been chosen specifically
- may be generated/modified
- blended with other sound=mix, combo
- dense/sparse
- soundtrack: ongoing stream of auditory info
functions of film sound
- to direct the spectator’s attention: auditory clues, direct gaze to most prominent sound source
- to shape how images are interpreted: more comprehensible/ambiguous
- to set mood: horror: creaking, forboding atmosphere
- to create motifs: repetition + variation
- to define onscreen space and create off-screen space: create illusion of expansive diegetic world
- to mask cuts (by creating expectations and through sound bridges and dialogue overlap)
- to enable silence to signify: expressive quality
Fundamentals of film sound
- types of sound: speech, music (establishes mood), and noise (or sound effects)
- acoustic (perceptive) properties: loudness, pitch, and timbre
- selection, alteration, and combination of sound elements
Dimensions of film sound
-relationship betw. sound track + images
• rhythm
• fidelity
• space (diegetic/nondiegetic, onscreen/offscreen, and internal/external)
• time (synchronous/asynchronous and simultaneous/non-simultaneous)
loudness
- volume-perceived distance
- high/low
- usually acoustic priority is given to provide focus
- high volume=important
- music establish-ambient noise-dialogue
pitch
- high/low
- frequency of sound vibrations
timbre
-particular feel
rhythm
- beat, pace
- may work with/against rhythm of M-E-S, cinematography, editing
- structuring influence
fidelity
- how faithful it is to the perceived source
- usually manufactured noise
- sounds seem to fit
- lack of fidelity=discrepancy: subjective/comic
diegetic and nondiegetic sound
- majority diegetic, nondiegetic usually music
- omniscient narrator/voiceover=nondiegetic
- nondiegetic can be revealed to be diegetic/vice-versa
external and internal sound
- mostly external from story space
- physical source
- internal: character’s consciousness (subjective narration)
onscreen and offscreen sound
-sound tells us what’s offscreen to save money
simultaneous and nonsimultaneous sound
- same time as image in story events
- plot+story time
- sound + image usually from same time + space
- non: 1) internal: remembering past=past sound
2) narrating flashback during present=present sound
3) sound bridge
synchronous and asynchronous sound
- viewing time
- hear sound as we see source
- async: in avant-garde, sound doesn’t match image
sound bridge
- continuation of sound through edits
- sound creates bridge betw. 2 scenes
- sound from diff. time
dialogue overlap
-dialogue bridges betw. edits withing a scene
voice-over
-unseen narrator
Sound
- envelopes us
- allows film to hold onto us
- provide us with narrative info (dialogue, sound effects)
- hard to analyze, resists analysis
Dialogue hook
-ending scene with line that preps next scene