Russ & Doernberg () Flashcards

1
Q

Creativity

A

Has been conceptualised both as a product and as processes within the individual

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2
Q

Creative product

A

One that is original, of good quality, and appropriate to the task

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3
Q

Make-believe

A

An example of a creative act in pretend play.

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4
Q

Pretend play

A

Has four components: (1) Nonliterality, (2) Positive affect, (3) Intrinsic motivation. and (4) Flexibility

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5
Q

Play

A

Self-generated thought. Important in the neuroscience of creativity

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6
Q

Adaptive regression

A

The ability to move between logical thinking and illogical more primitive thinking. It is important in creative expression and pretend play

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7
Q

Affect in Play Scale (APS)

A

Developed to assess both cognitive and affective processes in pretend play with a standardised set of instructions, prompts, and scores for children ages 6 to 10. Children asked to play with human puppets and blocks for 5 minutes. Another version was developed for children ages 3 to 5 that used more toys and structured instructions. Scored on 1-5 scale for imagination, organisation of the story, and engagement in/enjoyment of the play. Frequency of affect themes in the narrative is counted. Variety of affect categories and intensity of affect can also be scored

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8
Q

Role-play

A

Involves empathy and perspective taking when the child pretends to be different characters

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9
Q

Faux Pas test

A

Participants listen to vignettes of characters committing small social errors

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10
Q

Reading the Mind in the Eyes test

A

Participants are shown a series of black-and-white images of people’s eyes and they must select the emotion/cognition expressed out a choice of four words per picture

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11
Q

Guided play

A

Led by the child but scaffolded by the adult with a goal of building skills or knowledge. Part of the concept of playful learning. It is effective in facilitating learning in areas such as math and literacy

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12
Q

Telehealth/telepsychology

A

The application of psychological tasks and/or services over a remote platform, i.e. videoconferencing

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