Plucker et al. () Flashcards

1
Q

Psychometric methods

A

Typically grouped into four types of investigations: (1) Creative processes, (2) Personality and behavioural correlates of creativity, (3) Characteristics of creative products, and (4) Attributes of creativity-fostering environments. Considered in isolation

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2
Q

Divergent Thinking (DT) tests

A

Quantify creative process by requiring individuals to produce several responses to a prompt. Emphasis on the quantity of responses, based on the idea of ideational fluency. Responses are scored in terms of (1) Fluency, (2) Originality, (3) Flexibility, and (4) Elaboration

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3
Q

Ideational fluency/simple ideation

A

The idea that more is better

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4
Q

Fluency

A

Defined as the number of responses to a given stimulus

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5
Q

Originality

A

Defined as the uniqueness of responses to stimuli

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6
Q

Flexibility

A

Defined as the number and/or uniqueness of categories of responses to stimuli

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7
Q

Elaboration

A

Defined as the extension of ideas within a specific category of responses to stimuli

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8
Q

Literal divergent thinking (LiDT)

A

Thirteen dimensions to categorise DT test responses. It generalises across DT items whereas traditional flexibility categories vary across DT items. The dimensions assess the actual “divergence” of responses

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9
Q

Guilford’s (1967) SOI model

A

A major approach to DT assessment. It proposed 24 types of DT; one type for each combination of four kinds of content (figural, symbolic, semantic, behavioural) and six categories of product (units, classes, relations, systems, transformations, implications). Tasks are characterised as needing trial-and-error strategies and flexible thinking

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10
Q

Torrance Test of Creative Thinking (TTCT)

A

Most commonly used DT assessment, based on aspects of SOI. Includes verbal and figural tests. Administration, scoring, and score reporting are standardised with detailed norms. The original test produced scores in the traditional four DT areas

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11
Q

Creative personality assessments

A

Focus on characteristics of a person. Typically self-report or external ratings of past behaviour or personality

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12
Q

Personality scales

A

Usually designed by studying individuals already deemed creative and determining their common characteristics

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13
Q

Openness/Intellect

A

Two factors, which can be broken into (1) Intellectual engagement, (2) Explicit cognitive ability, (3) Affective engagement, and (4) Aesthetic engagement factors

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14
Q

Creativity Achievement Questionnaire (CAQ)

A

Assesses creativity with 96 items across 10 domains

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15
Q

Runco Ideational Behaviour Scale (RIBS)

A

Response to a need for a more appropriate criterion in studies of predictive validity for DT tests. Emphasises ideation

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16
Q

Ideation

A

The use of, appreciation of, and skill of generating ideas

17
Q

Kaufman Domains of Creativity Scale (K-DOCS)

A

Consists of 50 items measuring in five broad domains: (1) Self/Everyday, (2) Scholarly, (3) Performance, (4) Mechanical/Scientific, (5) Artistic

18
Q

Creative Mindsets Scale

A

Assesses participant beliefs regarding the fixed vs. growth nature of creativity

19
Q

Creative products

A

Get much less attention in literature, et among the most important aspects of creativity assessment. Also addresses measurement problems caused by inconsisten quality of other forms. Probably most appropriate assessment of creativity

20
Q

Consensual Assessment Technique (CAT)

A

An attempt to solve the “criterion problem” in creativity research; How do we know we are using the correct criteria of creativity when we design assessments?

21
Q

Horn and Salvendy (2006) Six component model

A

(1) Novelty, (2) Resolution (Ability to resolve a problem), (3) Emotion (Pleasure or arousal induced by the product), (4) Centrality (Ability to match consumer needs), (5) Importance (Importance to consumer needs), (6) Desire (How critical or desirable the product is)

22
Q

Horn and Salvendy (2006) Three-dimensional model

A

(1) Affect (Emotional draw and feelings toward the product), (2) Importance, and (3) Novelty

23
Q

KEYS: Assessing the Climate for Creativity instrument

A

Examines employees’ perceptions of aspects of their work environment that may influence creative work, especially in teams. Self-report instrument designed to assess individual’s perceptions and the influence of those perceptions on creativity