PSY1022 WEEK 9 COG 1 Flashcards

1
Q

MEMORY

A

Retention of information over time.

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2
Q

PARADOX OF MEMORY

A

Our memories are surprisingly good in some situations and surprisingly poor in others.

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3
Q

MEMORY ILLUSION

A

False but subjectively compelling memory.

- byproducts of our brain’s generally adaptive tendency to go beyond the information available to it.

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4
Q

ACTIVELY RECONSTRUCT MEMORIES

A

Don’t passively reproduce.

Patching together what we remember with best hunches, etc.

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5
Q

OBSERVER MEMORY

A

A memory in which we see ourselves as an outside observer would.
- Asians more likely than Europeans.

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6
Q

FIELD MEMORY

A

A memory in which we the world through our visual field.

- Europeans more likely than Asians.

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7
Q

THREE SYSTEMS OF MEMORY

A
  • Sensory
  • Short-term
  • Long-term
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8
Q

SENSORY MEMORY

A

Brief storage of perceptual information before it is passed to short-term memory.

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9
Q

ICONIC MEMORY

A

Visual sensory memory.

- lasts for about one second.

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10
Q

EIDETIC MEMORY

A

Photographic memory.

- might be unusually long persistence of the iconic image.

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11
Q

ECHOIC MEMORY

A

Sensory memory for hearing.

  • five to ten seconds.
  • some evidence of eidetic memory for hearing
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12
Q

SHORT-TERM MEMORY

A

Memory system that retains information for limited durations.

  • sometimes called working memory.
  • 5 to 20 seconds.
  • errors tend to be acoustic (sound)
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13
Q

DECAY

A

Fading of information from memory over time.

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14
Q

INTERFERENCE

A

Loss of information from memory because of competition from additional incoming information.

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15
Q

RETROACTIVE INTERFERENCE

A

Interference with retention of old information due to acquisition of new information.
eg. learning a new language, can replace the old one.

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16
Q

PROACTIVE INTERFERENCE

A

Interference with acquisition of new information due to previous learning of information.
- for similar things

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17
Q

MAGIC NUMBER

A

The span of short-term memory. Seven +/- two pieces of information.
- George Miller.

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18
Q

CHUNKING

A

Organizing information into meaningful groupings; allowing us to extend the span of short-term memory.

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19
Q

REHEARSAL

A

Repeating stimuli to retain them in short-term memory.

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20
Q

MAINTENANCE REHEARSAL

A

Repeating stimuli in their original form to retain them in short-term memory.

21
Q

ELABORATIVE REHEARSAL

A

Linking stimuli to each other in a meaningful way to improve retention of information in short-term memory.

  • eg. “dog-shoe” imagining a dog with a shoe on.
  • better than maintenance rehearsal, which is consistent with levels-of-processing model
22
Q

LEVELS-OF-PROCESSING

A

Depth of transforming information, which influences how easily we remember it.

  • deeper = better
  • but not falsifiable.
23
Q

LONG-TERM MEMORY

A
Relatively enduring (from minutes to years) retention of information stored regarding our facts, experiences, and skills. 
- errors tend to be semantic (meaning)
24
Q

PERMASTORE

A

Type of long-term memory that appears to be permanent.

25
Q

PRIMACY EFFECT

A

Tendency to remember words at the beginning of a list especially well.

26
Q

RECENCY EFFECT

A

Tendency to remember words at the end of a list especially well.

27
Q

SERIAL POSITION CURVE

A

Graph depicting both primacy and recency effects on people’s ability to recall items on a list.
- U shaped.

28
Q

SEMANTIC MEMORY

A

Our knowledge about facts of the world.

- more left cortex

29
Q

EXPLICIT MEMORY

A

Memories we recall intentionally and of which we have conscious awareness.
- semantic and episodic both examples of this.

30
Q

EPISODIC MEMORY

A

Recollection of events in our lives.

- more right cortex

31
Q

IMPLICIT MEMORY

A

Memories we don’t deliberately remember or reflect on consciously.

  • includes procedural and priming
  • conditioning and habituation
32
Q

PROCEDURAL MEMORY

A

Memory for how to do things, including motor skills and habits.
- riding a bike, opening a bottle.

33
Q

PRIMING

A

Our ability to identify a stimulus more easily or more quickly after we’ve encountered similar stimuli.
- implicit because no deliberate effort.

34
Q

ENCODING

A

Process of getting information into our memory banks.

  • needs attention
  • memory failures often failure of encoding.
35
Q

MNEUMONIC

A

A learning aid, strategy, or device that enhances recall.

  • pegword
  • method of loci
  • keyword
36
Q

SCHEMA

A

Organised knowledge structure or mental model that we’ve stored in memory.

  • eg. eating in a new restaurant, know what to expect because have schema for eating in restaurants in general.
  • but can produce memory illusions.
  • sometimes called script
37
Q

RETRIEVAL CUES

A

Hint that makes it easier for us to recall information.

38
Q

RECALL

A

Generating previously remembered information.

- harder than recognition

39
Q

RECOGNITION

A

Selecting previously remembered information from an array of options.
- easier than recall

40
Q

RELEARNING

A

Reacquiring knowledge that we’d previously learned but largely forgotten over time.

41
Q

DISTRIBUTED VERSUS MASSED PRACTICE

A

Studying information in small increments over time (distributed) versus in large increments over a brief amount of time (massed).
- Hermann Ebbinghaus.

42
Q

TIP OF THE TONGUE (TOT) PHENOMENON

A

When we are sure we know the answer to a question, but can’t come up with it.

  • problem of retrieval.
  • prompts help
  • 50% resolved in 1 minute
  • people can guess first letter (50%) or number of syllables (50-80%)
43
Q

ENCODING SPECIFICITY

A

Phenomenon of remembering something better when the conditions under which we retrieve the information are similar to the conditions under which we encoded it.

  • context-dependent learning
  • state-dependent learning
44
Q

CONTEXT DEPENDENT LEARNING

A

Superior retrieval of memories when the external context of the original memories matches the retrieval context.
- test on scuba divers, above and below water.

45
Q

STATE-DEPENDENT LEARNING

A

Superior retrieval of memories when the organism is in the same physiological or psychological state as it was during the encoding.
- can extend to mood-dependent learning and retrospective bias.

46
Q

LEVELS OF SHORT TERM MEMORY

A

Visual - most shallow
Phonological - middle
Semantic - deepest

47
Q

NEXT-IN-LINE EFFECT

A

That a person in a group has diminished recall for the words of others who spoke immediately before or after this person.
Lack of attention = not encoded.

48
Q

CLIVE WEARING

A

Composer. Damaged hippocampus. Can’t make new memories. Memories only last 7-20 seconds.
But still has some implicit memories, such as how to play the piano and conduct a choir.