Product Design Factors Flashcards

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1
Q

Visual tactile aesthetic

A

Relying to products form appearance and feel
- design elements
- design principles
Natural forms patterns and structures along with geometry and mathematics employed to create aesthetic appeal

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2
Q

Design elements

A
Point
Line
Shape
Form 
Texture
Tone
Colour 
Transparency
Translucency
Opacity
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3
Q

Design principles

A
Balance 
Emphasis
Repetition
Movement/rhythm
Pattern
Proportion
Symmetry
Space
Surface qualities
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4
Q

User centred design

A

Identification of needs to improve wellbeing and quality of life
Cultural and religious considerations, age economic status emotional and sensory appeal universal design social and physical needs fashion and trends in response to these needs
Safety, accessibility and ergonomics and anthropometric data

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5
Q

Economics

A

Costing of a product - materials, labour and use of plant (equipment and machinery)
Value to the end user
Time management and material availability

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6
Q

Legal responsibility

A

Intellectual property particularly parents and design registration
Australian and international standards
Regulations and legislation including oh+S
Product must be produced safely and be safe for end user

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7
Q

Purpose function context

A

The reason or need for a product
The context and environment of its use
It’s operation performance reliability and quality
Primary and secondary functions and features that support its use

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8
Q

Sustainability

A

Social economic and environmental - connection and interaction between these
Life cycle analysis and life cycle thinking emotional attachment carbon footprints, embodied energy and water use, distribution (product miles) and use of renewable energy and resources

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9
Q

Technologies - tools processes and manufacturing methods

A
Conversion techniques (changing raw materials into useable forms and production processes
Reliance on and effect of available tools equipment, machines and expertise
Selection of suitable and accurate methods to Mark, set out, cut out, shaping, forming, assembling, construction, decorating, embellishing and finishing
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10
Q

Innovation and creativity

A

Innovation the use of creative approaches to develop new or improved solutions to unsolved problems or opportunities
Invention, improvement, modification, incremental progress, experimentation and pushing the boundaries
Opportunities identified from research and development, user feedback, new ideas and knowledge, new materials and emerging technologies m

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11
Q

Materials - characteristics and properties

A

Selection for use based on:
- their properties ( performance behaviour both chemically and physically under certain conditions)
-characteristics (visible features)
Includes strength, durability, thermal resistance, hardness, density, rigidity, flexibility, corrosiveness and compatability with other materials

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