Pre-Final: Audio Media and Information Flashcards

1
Q

refers to the tools and materials used to record, transmit, and reproduce sound for communication, educational, and entertainment purposes.

A

Audio Media

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2
Q

Information that reaches the wider audience through broadcasts, recordings, or podcasts.

A

Audio Information

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3
Q
  • The earliest practical recording technologies were entirely mechanical devices.
  • These recorders typically used a large conical horn to collect and focus the physical air pressure of the sound waves produced by the human voice or musical instrument.
A

Acoustics Era (1877–1925)

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4
Q
  • The ‘second wave’ of sound recording history was ushered in by the introduction of Western.
  • Electric’s integrated system of electrical microphones, electronic signal amplifiers and electromechanical recorders, which was adopted by major US record labels in 1925.
A

Electrical Era (1925-1945)

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5
Q
  • Sound recordings were usually made on magnetic tape before being transferred to other media.
  • The third wave of development in audio recording began in 1945 when the allied nations gained access to a new German invention: magnetic tape recording.
A

Magnetic Era (1945-1975)

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6
Q
  • Digital recording methods were introduced during the 1980s.
  • Over the next decade digital recording gradually displaced analog tape.
  • The real advances in digital recording took place in the early 1990s as the capacity of computer hard drives and computer CPU speeds increased significantly.
A

Digital Era (1980s-Present)

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7
Q
  • The first type of audio media and information.
  • It refers to the distribution of live or recorded audio by transmitting radio waves to cater the mass audience.
  • A transmitter sends radio waves until it reaches a receiver.
  • In the Philippines, the Kapisanan ng mga Brodkaster ng Pilipinas (KBP) is a broadcast media organization that promotes independent and free broadcast media, innovations, and responsible broadcasting
A

Radio

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8
Q
  • It refers to sounds produced by instruments or human voice that conveys creative expression.
  • Common elements of music include pitch, rhythm, dynamics, and sonic qualities of timbre and texture.
  • When you watch a movie or a television show, you enjoy the scene with the addition of a background music. Symphonies, tunes, and songs are all considered music.
A

Music

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9
Q
  • It refers to the reproduction of sound waves from a specific environment.
  • For example, a reporter performs a sound recording of his interview so that he will not miss any important information for his news report.
  • Also, it makes it possible for him to get a direct quotation of what his interviewee said
A

Sound Recording

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10
Q
  • It refers to any sound aside from music or speech that is artificially reproduced to make a creative point.
  • Examples of sound effects are weapons firing, forest sounds, and a thunder sound.
  • A professional sound editor selects and assembles sound recordings for a specific media production.
A

Sound Clip/Effect

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11
Q
  • It is a portmanteau of the words “iPod” and “broadcast.”
  • It refers to an audio broadcasting done over the internet.
A

Podcasts

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12
Q
  • Means Waveform Audio File Format
  • It was developed by Microsoft and IBM (International Business Machines) in 1991 for Windows 3.1.
  • It is a lossless format, which means that the audio quality does not suffer.
  • However, WAV files require a large file size.
A

WAV

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13
Q
  • MPEG-2 Audio Layer III
  • It was developed by Moving Picture Experts Group.
  • If WAV is a lossless format, MP3 uses lossy compression.
  • It means that audio encoding to MP3 entails reducing the audio quality and its file size.
  • It remains to be the most popular audio format because of its compatibility. It is recommended for web pages and web videos.
A

MP3

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14
Q

It is based on a magnetic recording made of long, narrow strips of plastic film. Items like cassette and VHS tapes provide home entertainment especially during the 1980s because it is small in size and cheap. It is also used in archiving. Editing involves physically cutting the tape then attaching the portions together with adhesives.

A

Cassette

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15
Q

It is a circular object used to record and playback audio files, and store computer data. Like a cassette, a CD is small and portable. The drawback of using CDs is that it is difficulty to change data. You must be careful when handling CDs because they easily get scratches that affect the quality of data stored.

A

Compact Disc (CD)

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16
Q
  • It has flash memory that can be connected to a computer or a device with a USB port.
  • USB stands for Universal Serial Bus.
  • A thumb drive is lightweight, easy to rewrite on and remove data.
  • It is very durable, and can withstand pressure, extreme temperature, and accidental drops.
A

Thumb Drive

17
Q
  • It is a cartridge used to store digital information for portable devices like digital cameras, cellphones, and alike. The trend for memory cards is miniaturization.
A

Memory Card

18
Q
  • It is a magnetic storage device that contain moving parts like a spinning plate and an enclosure.
  • A hard drive has a slower read and write speed than a flash drive but it has a storage capacity that can hold up to a terabyte or more of data.
  • Also, it is heavy on power consumption than most storage devices.
A

Hard Drive

19
Q
  • It is an increasingly popular way to store data via the internet or the cloud.
  • It serves as a good back up and commonly used for file sharing.
  • You can easily upload and download your files.
  • However, extra security and protection must be done since files saved through the cloud may be accessed by computer hackers
A

Online Storage

20
Q

refers to a vibrations that reaches our ears.

A

Sound

21
Q

loudness based from the sound wave’s intensity

A

Volume

22
Q

refers to the vibration, modulation, and intonation of sound.

A

Tone

23
Q

Refers to the highness or lowness of sound

A

Pitch

24
Q

refers to how one perceives sound pressure

A

Loudness

25
Q
  • It refers to combining multiple sounds and blending them together.
  • Volume, frequency, and other elements are enhanced and manipulated in this principle.
A

Mixing

26
Q

IT REFERS TO ROLLING THE TIME TO EITHER SPEED UP OR SLOW DOWN

A

Pace

27
Q

IT REFERS TO THE CHANGE FROM ONE SEGMENT OR CLIP TO ANOTHER.

SOUND TRANSITIONS THAT ARE FREQUENTLY USED FREQUENTLY IN AUDIO PRODUCTION WORK ARE FADE.

A

Transition

28
Q
  • It refers to how sound is perceived in spatial areas of the source for depth.
  • To achieve good stereo imaging, you must create balance and contrast.
  • Use small delay times.
  • Filters help widen your sounds.
  • Also, you can use chorus, unison, and stereo detune for modulation effects.
A

Stereo Imaging