Practice/learning Flashcards
Part practice
Working on a subroutine of a movement to perfect it
Advantages of part practice
Complex skills that need breaking down Appropriate for a beginner Low organised skills Good for low motivation Dangerous skills
Disadvantages of part practice
Loose fluency and kinaesthetic feeling of the skill
Loose understanding
Whole practice
Practice a skill in its entirety
Geraltist view that whole theory of learning states its better
Advantages of whole practice
Keeps fluency Keeps kinaesthetic feeling Get good understanding of skill Good for high motivation Skilled learner
Disadvantages of whole practice
Not good for beginners
Not dangerous skills
Not for complex skills
Progressive part practice
A + B + AB + C + ABC
Split into subroutines
Advantages of progressive part practice
Good for serial, complex skills
Flexible routine
Memory - repeatable
Fluency
Disadvantages of progressive part practice
Repetitive - loose motivation
Time consuming
Whole part whole practice
Practising as a whole then a subroutine then bring it back to whole
Advantages of whole part whole practice
Fluency and understanding
Isolation of weakness
Kinaesthetic feeling
Disadvantages of whole part whole practice
Has to be low in organisation
Massed learning
None or few breaks
Learners practice continuously
Long work periods short break periods
Suitability of massed practice
Highly motivated
Fine skills
Fit individuals
Continuous skills
Muscle memory development - motor programme
Simple skills
Advanced learners who don’t require breaks
Disadvantages of massed practice
Fatigue
Boring
Time consuming
Distributed learning
Work periods short, long break periods
Suitability of distributed learning
Beginners preventing mental overload Unfit Less motivated Explosive skills Complex skills Dangerous skills
Fixed learning
Practiced repeatedly in the same environment
Suitability of fixed practice
Developing a strong motor programme
Suitable for closed skills
Confidence in that skill
Consistency
Varied practice
Practiced in many different environments - match realistic
Suitability of varied practice
Transfer of skills into a game situation
Awareness
Perception
Open play
Mental rehearsal
Going through the the movement in your head without any physical movement
Suitability of mental rehearsal
Advanced learner Closed skills Self paced Requires selective attention Confidence Concentration reaction time decreases Controlled anxiety Can do it while injured