practice Flashcards
important concepts for learning
- needs to understand task
- need feedback
- need practice
- need motivation
- need to be challenged (error detection, variable conditions)
specificity of practice
task
environmental
generalizability
task specificity of practice
practice results in learning about specific motor task
environmental specificity of practice
practice results in learning how to interact with the environment
generalizability
practice variability
regulatory constraints on environment
features in the environment that shape movement patterns
height of chair/ shape or size of object
non-regulatory constraint on environment
features in the environment that movement does not need to conform to (color, noise, light)
open task variability
environment is unpredictable
changes between each execution
closed task variability
environment is predictable
ways to categorize task
discrete continuous serial gross motor fine motor
physical practice
effectively designed and challenging practice leads to learning
why does practice need to be challenging?
leads to the neural changes that underlie learning
types of physical practice
simulators part vs. whole practice slow motion practice error detection practice guidance
simulators
virtual reality
goal: transfer learning to the target skill ASAP
part practice
Complex skills with multiple movement segments
- Break task down into component parts
- Practice components
- Put task back together