Particulars Flashcards

1
Q

Lever

A

Anything that allows you to manipulate your opponent’s body. Can be a leg (lever to the hip) arm (lever to shoulder) head (spine) Gi lapel (shoulders or hips, depending on where your grabbing).

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2
Q

Wedge

A

A part of my body that acts as a stabilizer/neutralizer of a particular part of my opponent’s body. A wedge is used to isolate limbs (levers) and joints in order to disrupt structure and sometimes posture &/or base.

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3
Q

Base

A

A platform on which to apply or absorb force. Typically the ground, but can be a part of your opponent’s body or your body

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4
Q

Structure

A

Basically, the limbs. Structure is the ideal skeletal positions of your opponent’s levers.

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5
Q

Posture

A

Basically position of the spine in relation to the base and structure. Good posture = strong, difficult to manipulate spine/hips/torso (ie core).

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6
Q

Alignment

A

Base, structure, and posture all constitute alignment. With base, the body is positioned to apply or absorb force, the structure available to balance the body and/or attack your opponent, and the posture is able to maintain proper position in space while resisting attacks.

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7
Q

Leading Edge

A

The point of your opponent’s body which is closest to you at a given moment, like a shoulder or knee, and also the point which must be framed against

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8
Q

Force Vector

A

The appropriate position in response to your opponent’s application of force. For example, you opponent pushes into you from your left front, so you must establish a post opposite this force, i.e. back right, in order to neutralize it. This is a form of base maintenance.

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9
Q

Frame

A

Anything that prevents your opponent from pressuring into you, typically your long bones (example is collar tie w/ the FA framed against the collar bone). Can be long bones supported by other long bones, (example is the box frame against opponent’s hip while in mount). Can also be your aligned spine (when opponent attempts to stack) or even head (if your head is positioned to prevent opponent’s movement).

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10
Q

Opponent’s Center of Gravity

A

Per Danaher, this is located directly behind the knot in your opponent’s belt (or at this bellybutton in no gi I suppose). The center of gravity is compromised by either changing its location relative to your opponent’s body (moving him back or forward) or getting underneath him.

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11
Q

Uchi Mata-no gi grips

A

Over hook or collar tie, with far arm/wrist control, my head positioned “inside”pushing from the direction of my over hook.

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12
Q

Uchi Mata no gi set up/movement

A

Get opponent to circle with u, stepping as you push or pull him to force the far side step. Now can side step under his same side hip & load him as ur inside leg comes up through his legs. Follow him to the ground gently-but don’t expect a throw every time

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13
Q

Uchi mata no gi sequence

A

Circle, step in, kick up, follow opponent into guillotine if throw fails, snap down, if he postures up, single leg on front leg to double or to running the pipe.

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