P180 Flashcards

1
Q

Headwind on Downwind ?

A

turn base LATER
(adds energy push on final)

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2
Q

Tailwind on Downwind ?

A

turn base EARLY
(could push you out of range)

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3
Q

Headwind on Base ?

A

turn final EARLY
(eats energy on base, shortens glide path)

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4
Q

Tailwind on Base ?

A

turn final LATER
(adds energy to base)

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5
Q

Crosswind on Final ?

A

Shortens glide distance

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6
Q

Extending Flaps On Arc ?

A

1) Slows
2) Steepens to get you down earlier
(increases lift and drag)

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7
Q

Steeper Turns ?

A

Lose Altitude

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8
Q

Square Turns ?

A

More time in air.

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9
Q

If high on base, and min wind…

A

add flaps 1

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10
Q

Use flaps only if…

A

Runway assured

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11
Q

if low on base…

A

No flaps. need to get there.

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12
Q

Flaps are used to…

A

get down if on arc
extend if on final

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13
Q

Shallow turn for longer time results in…

A

Being Higher.

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14
Q

Steeper turn results in…

A

losing more altitude.

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15
Q

~90 Percent of time, looking at…

A

Runway come around.

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16
Q

ZachB suggests with Turbo, begin base turn…

A

Immediately

17
Q

Path for low wind should be…

A

more rounded

18
Q

Better to be…

A

higher and closer, (can use tools to loose energy)

19
Q

Pivot point for glide path ?

A

~halfway between you and aimpoint

20
Q

Extending flaps 2 near ground effect ?

A

increases lift and float

21
Q

Extending flaps 2 on short final ?

A

do not put in flap to get down.
used to extend (creates lift, no drag i GndEff)

22
Q

Flaps used to…

A

1) get down if on arc
2) extend if on final