operant conditioning Flashcards

1
Q

operant conditioning

A

BF Skinner suggested that learning is an active process. in operant conditioning there are four types of consequences for behaviour

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2
Q

neutral operants

A

responses from the environment that neither increase nor decrease the probability of a behaviour being repeated

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3
Q

reinforcers

A

responses from the environment that increase the probability of a behaviour being repeated. can be either positive or negative

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4
Q

punishers

A

responses from the environment that decrease the likelihood of a behaviour being repeated. punishment weakens behaviour

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5
Q

skinner (1948)

A

a rat was placed in a ‘skinner box.’ the rat explores the box while the floor shocks them until eventually pressing the lever which rewards them with food and the shock stopping. this encourages them to continue the desired behaviour of pressing the lever

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6
Q

positive reinforcement

A

every time a desired behaviour is carried out you’re rewarded (something is added). e.g. giving a dog a treat when they follow an instruction

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7
Q

negative reinforcement

A

doing something in order to avoid negative consequences (taking something away). e.g. doing homework to avoid a detention

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8
Q

primary reinforcement

A

fulfilling a biological need (a reward that strengthens a behaviour). e.g. giving a dog a treat when they sit - biological need is food to survive

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9
Q

secondary reinforcement

A

allows us access to the primary reinforcer (strengthens a behaviour). e.g. getting money for doing chores - money can be used to fulfil biological need

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10
Q

positive punishment

A

something unpleasant is given after an undesired behaviour is exhibited. e.g. touching a hot stove and feeling pain (deters them from doing it again)

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11
Q

negative punishment

A

when an undesirable behaviour is exhibited something is taking away to make behaviour less likely to re occur. e.g. you talk back to your mom and so you get your phone taken away

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12
Q

contingent

A

there is a clear link between the persons behaviour and the consequences it produces so that they know exactly what they’re being punished for (punishment/reward given immediately after behaviour is shown)

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13
Q

contiguent

A

the consequence follows soon after the behaviour - if this delay is too long the conditioning is weakened (e.g. kid behaves badly when out and is punished when they get home)

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14
Q

continuous reinforcement

A

a reward is given every time the desired behaviour occurs. (e.g. a rat gets a pellet of food every time they press a lever)

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15
Q

fixed interval

A

a fixed period of time passed between each reinforcement. (e.g. getting your pay check every two weeks)

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16
Q

variable interval

A

a varying amount of time passes between each reinforcement. (e.g. checking emails)

17
Q

fixed ratio

A

reinforcement occurs after a fixed number of responses. (e.g. getting a free drink after purchasing 10)

18
Q

variable ratio

A

reinforcement occurs after a varying number of responses. (e.g. making the lottery)

19
Q

reinforcement schedules

A

ratio - number of events
interval - time

20
Q

shaping

A

instead of wanting for a subject to exhibit a desired behaviour, any behaviour leading to the target nah your behaviour is rewarded. e.g. skinner trained a rate to posh a lever by rewarding it every time it moved in the direction of that lever