Motivation Lecture #1 Flashcards

1
Q

What is the optimal amount of motivation? How can low levels and high levels of motivation be problematic?

A

To little - hard to get anything done
Too much - hard to get anything else done
Somewhere in the middle

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2
Q

How does operant conditioning involve learning two different associations?

A

A cue in the environment triggers an action
An action can trigger an outcome
Operant behavior reflects our intentions

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3
Q

How can we change an individual’s motivation for behavior?

A

Changing the frequency or reliability of the outcome to motivate the behavior
Establishing a really strong habit, so the cues trigger behavior even when the outcome isn’t there

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4
Q

Positive reinforcer

A

Increase behavior, Something is added to your environment

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5
Q

Positive punisher

A

Decrease behavior, Something is added to your environment

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6
Q

Negative reinforcer

A

Increase behavior, Something is taken away

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7
Q

Negative punisher

A

Decrease behavior, something is taken away

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8
Q

What are some of the reasons that punishment does not usually work?

A

Doesn’t increase good behaviors - just reduce unwanted ones
If the cues with punishment go away then the behavior might come back

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9
Q

What is a habit?

A

Doing an action on cue

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10
Q

How are habits useful?

A

Habits free our cognition to think about other things / problems

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11
Q

How do effective habits depend on effective cues?

A

Cues that don’t contradict the desired action and outcome
Cues that are specific to the situation

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12
Q

What is a post reinforcement pause?

A

“The dips”; common when we hit a milestone

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13
Q

Variable Interval - partial reinforcement schedules

A

Moderate steady response pattern, pop quiz

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14
Q

Fixed ratio - partial reinforcement schedules

A

Moments of reinforcement, post reinforcement pause; punch card

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15
Q

Fixed interval - partial reinforcement schedules

A

Moments of reinforcement, scalloped / wavy response pattern; Pause and ramp up to exam

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16
Q

Ratio variable - partial reinforcement schedules

A

Slot machine; high-steady response pattern

17
Q

In what way is dopamine a learning signal but not a pleasure signal?

A

When we experience unexpected rewards dopamines fire a lot more action potentials
As you learn, dopamine now fires when the cue happens
Unexpected rewards may increase your motivation and learning