Module 6, Sport Psychology Interventions (Imagery) Flashcards

1
Q

Mental Imagery

A

imagery:
“…using all the senses to recreate or create experiences in the mind”
- senses include: auditory, olfactory, visual, kinesthetic, touch
- re-creation or creation of experience (an experience we want to have or have had)
- occurs in the absence of external stimuli (in order to focus)
- other terms: visualization, mental rehearsal, symbolic rehearsal, covert practice, and mental imagery

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2
Q

Imagery Uses (1)

A
  1. setting goals
    • might visualize achieving a goal (eg. crossing the
      finish line first)
  2. learning to control emotions
    • imagine the crowd cheering to increase arousal
      (eg. figure skating when they announce your
      name)
  3. developing self-awareness
    • how do you feel when you perform a specific
      skill?
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3
Q

Imagery Uses (2)

A
  1. improving concentration
    ◦ what to focus on and when (eg. can focus on skill
    execution without hearing the crowd)
  2. practicing sport skills
    ◦ understanding the components to a skill (eg.
    break down how to perform a free throw in
    basketball)
  3. practicing strategies
    ◦ quarterback in american football - practice who
    are their 1st, 2nd, and 3rd throwing option
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4
Q

Imagery Perspectives

A
  • internal
    ◦ from your own internal vantage point (we are
    seeing ourselves execute the skill)
  • external
    ◦ view yourself from the perspective of an outside
    observer (that is when you view yourself from the
    view of an outside perspective)
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5
Q

Why Imagery Works

A
  • cognitive and motivational functions (according to analytic model of imagery)
    ◦ general (1) - imaging that relates to strategies,
    game plans, bigger scale
    ◦ specific (2) - imaging specific sport skills, individual
    goals
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6
Q

Function: Motivational (3)

A
  • specific imagery, general mastery imagery and general arousal imagery
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7
Q

Function: Motivational (specific imagery)

A
  • specific imagery:
    ◦ includes images related to an individual’s goals
    (specific, related to our goals and meant to
    motivate)
    ◦ for example, imaging or imagining yourself
    winning a gold-metal at the olympics
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8
Q

Function: Motivational (general mastery imagery)

A
  • general mastery imagery: (goal is mastering a skill)
    ◦ imaging performing well to improve confidence
    ◦ for example, you are a cyclist, you will imagine
    going up a big climb and in control of everything
    despite your legs hurting (trying to improve
    general performance and confidence and
    mastering something)
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9
Q

Functional Motivational (general arousal imagery)

A
  • general arousal imagery: (has to do with arousaling your body)
    ◦ imaging to relax or get pumped up (bring arousal
    down or up - associated with arousal and stress)
    ◦ for example, your are a skiier, you imagine
    yourself being calm and relaxed before going
    down a slope or maybe a footballer imagines them
    tackling someone before the play, pumping them
    up
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10
Q

Functional Cognitive (2 + explanation)

A
  • specific imagery:
    ◦ includes images or specific sport skills (imagining
    specific and cognitive, instructional)
    ◦ imagining arms going in for figure skating
    ◦ imaging steps you take for butterfly in swimming
  • general imagery:
    ◦ includes images of strategies, game plans, or
    routines
    ◦ for example, imaging of your strategy to run a
    play in football
    ◦ imagining passing an opponent in cycling for
    instance
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11
Q

Important Points of Imagery

A
  • imagery affects performance the most on cognitive tasks
  • imagery helps performance for both novice and experienced performers
  • imagery is more effective when individuals are higher in their ability to image (the more senses you are able to use when imagining)
  • imagery should be used in addition to physical practice
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12
Q

which function of imagery should be used? - an athlete wants to run through a sport skill as they are learning it in practice

A

cognitive specific imagery

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13
Q

which function of imagery should be used? - an athlete wants to reduce anxiety prior to competition

A

motivational general arousal imagery

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14
Q

How Imagery Works - psychoneuromuscular theory

A

imagery facilitates the learning of motor skills because imagined events innervate the muscles as physical practice of the movement does; they strengthen neural pathways

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15
Q

How Imagery Works - symbolic learning theory

A

imagery functions as a coding system (as mental blueprints) to help people understand and acquire movement patterns

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16
Q

Keys to Effective Imagery

A

vividness training
- includes exercises designed to strengthen the senses identified as important for sport performance

controllability training
- learning how to manipulate images at will
- eg. if a figure skater always visualizes themselves failing

self-perception training
- being able to “stand back and look at yourself”
- enables participants to practice detecting their own feelings and behaviours

17
Q

When should athletes use imagery?

A
  • before and after practice
  • before and after competition
  • personal time
  • during breaks in action
  • while recovering from injury
18
Q
A