Module 5 Flashcards

1
Q

A creativity technique that looks to generate ideas or solve a problem by holding a spontaneous group discussion

A

Brainstorming

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2
Q

The explicit attempt to put dominant ideas or conventional wisdom to the side and focus on generating alternatives without immediate evaluation.

A

Divergent thinking

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3
Q

A model developed by Everett Rogers that seeks to analyze why and how innovations gain popularity.

A

Diffusion of innovation theory

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4
Q

The process by which an organization generates new ideas and converts them into new products, business practices, and strategies that create value.

A

Innovation

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5
Q

The process by which an organization generates new ideas and converts them into new products, business practices, and strategies that create value.

A

Innovation

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6
Q

Abilene Paradox When a group reaches a decision that few, if any, of the members would have chosen themselves.

A

Abilene Paradox

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7
Q

Discussion 66

A

A technique that helps larger groups to brainstorm more effectively through subgroups.

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8
Q

SCAMPER

A

A technique developed by Bob Eberle that can be useful for thinking about improving existing products or services.

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9
Q

braindrawing

A

A variation on brainstorming that employs drawing or doodling to generate ideas.

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10
Q

idea champion

A

An individual who recognizes value of an innovative idea and lends organizational authority and resources to develop and execute innovation

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11
Q

Anonymous idea generation

A

A technique that keeps anonymous the identity of members of a group who originate individual ideas.

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12
Q

Idea generator

A

An individual who generates creative ideas of value to the organization.

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13
Q

incremental innovation

A

Innovation that builds upon existing knowledge and resources within a given company, which can be seen as an exercise in problem-solving. (Davlia, Epstein, Shelton)

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14
Q

skunk works

A

A place designed to encourage the employees of large organizations to generate original ideas and innovation. Lockheed created the first skunk works.

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15
Q

new venture team

A

A unit that is separate from the main organization enterprise and is tasked with developing and executing a significant innovation.

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16
Q

closed innovation

A

When an organization does all of their own research internally and keeps its innovative ideas as proprietary intellectual property.

17
Q

groupthink

A

The practice of thinking or making decisions as a group in a way that discourages creativity or individual responsibility.

18
Q

semi-radical innovation

A

Innovation that involves a substantial change to either the business model or technology of an organization, but not to both. (Davlia, Epstein, Shelton)

19
Q

idea orchestrator

A

An individual who recognizes value of idea/innovation and manages it through the organization’s political process

20
Q

radical innovation

A

Innovation that represents a significant change that affects both the business model and the technology of a company. (Davlia, Epstein, Shelton)

21
Q

idea incubator

A

An in-house program or center shielded from corporate bureaucracy and interference that is meant to engage in futuristic thinking and to develop new ideas.

22
Q

open innovation

A

when organizations pursue both external and internal ideas and innovate and collaborate with partners by sharing risk and reward.

23
Q

Nominal Group Technique

A

A technique for generating creative thinking by a group that involves iterative idea generation