module 2 Flashcards
three main goals are patient education?
- maintain and promote health, preventing illness
- restore health
- optimizing quality of life with impaired functioning
when does teaching generally begin
when person identifies need for knowing
teaching is most effective when it addresses?
the learners need, learners style, learners capacity
what does L.E.A.R.N.S model stand for?
Listen to patient needs Establish therapeutic relationship Adopt an international approach Reinforce health literacy Name new knowledge via teach back Strengthen self-management via links to community resources
what did Bloom create?
3 learning domains
-cognitive, affective, psychomotor
what is cognitive learning?
all intellectual behaviours and requires thinking
-includes: remembering, understanding, applying, analyzing, evaluating, creating
what is affective learning?
expression of feelings and acceptance of attitudes, opinions, or values
-receiving, organizing, valuing, characterizing
what is psychomotor learning?
acquiring skills that require integration of mental and muscular activity
-set, guided response, mechanism, origination, complex overt response
what is blooms taxonomy guide?
knowledge- remembering comprehension- understanding application- applying analysis- analyzing evaluation- evaluating synthesis- creating
what are the 3 learning types?
visual- watching things, writing things down
auditory- verbal instruction, talk things through
kinetic- hands on, learns best by doing
what are the 3 main constructs of the learning theory?
- behaviourism (based on stimulus and response)
- cognitivism (learning is a complex cognitive activity)
- humanism (cognitive and affective qualities of the learner, self-motivated)
what is banduras contribution to self-efficacy?
self-efficacy: belief in ones ability to execute actions required to achieve a goal, powerful mediator of behaviour
self-efficacy and motivation are?
reciprocal processes
mastery of tasks?
the strongest outcome of self-efficacy
three sets of motivating factors that promote learning?
- physical motor: internal memory of a previous discomfort
- social incentive: praise and encouragement, increasing self-esteem
- cognitive motivator: internal thought processes associated with change