Module 13-14 Flashcards

1
Q

sound, especially when recorded, transmitted, or reproduced.

A

Audio

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2
Q

media communication that uses audio or recordings to deliver and transfer information through the means of sound.

A

Audio Media

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3
Q

What are the sources and types

A

Radio Broadcast
Audio Book
Music
Sound Recording
Sound Clips/Effects
Audio Podcast

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4
Q

live or recorded audio sent through radio waves to reach a wide audience.

A

Radio Broadcast

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5
Q

an audiocassette or CD recording of a reading of a book

A

Audio Book

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6
Q

Vocal or instrumental sounds combined in a way as to create beauty of form, harmony, and emotional expression.

A

Music

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7
Q

recording of an interview, meeting, or any sound from the environment.

A

Sound Recording

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8
Q

any sound artificially reproduced to create an effect in an audio presentation (e.g. sound of a storm, knocking of door, or wind).

A

Sound Clips / Effects

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9
Q

a digital audio or video file or recording, usually part of a themed series that can be downloaded from a website to a media player or a computer.

A

Audio Podcast

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10
Q

Most Common formats (in digital)

A

MP3 (MPEG Audio Layer 3)

M4A / AAC (MPEG4 Audio / Advanced Audio Coding)

WAV

WMA (Windows Media Audio)

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11
Q

What does AAC means?

A

Advanced Audio Coding

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12
Q

What does WMA means?

A

(Windows Media Audio)

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13
Q

a common format for consumer audio, as well as a standard of digital audio compression for the transfer and playback of music on most digital audio players.

A

MP3

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14
Q

an audio coding standard for lousy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality than MP3 at similar bit rate

A

M4A

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15
Q

is a Microsoft audio file format standard for storing an audio bit stream on PCs. It has become a standard file format for game sounds, among others

A

WAV

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16
Q

is an audio data compression technology developed by Microsoft and used with Windows Media Player.

A

WMA

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17
Q

Elements of Sound design

A

Dialogue
Sound Effects
Music
Silence

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18
Q

speech, conversation, voice-over

A

Dialogue

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19
Q

any sound other than music or dialogue

A

Sound Effects

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20
Q

vocal or instrumental sounds (or both) combined in such a way as to produce beauty of form, harmony, and expression of emotion

A

Music

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21
Q

absence of audio or sound.

A

Silence

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22
Q

the techniques for combining the different elements or objects.

A

Principles of Sound Design

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23
Q

Principles of Sound Design

A

Mixing
Pace
Transitions

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24
Q

the combination, balance and control of multiple sound elements.

A

Mixing

25
Q

time control; editing; order of events: linear, non-linear, or multi-linear.

A

Pace

26
Q

How you get from one segment or element to another.

A

Transitions

27
Q

Types of transitions

A

Segue
Cross-fade
V-fade
Fade to Black
Waterfall
Stereo Imaging

28
Q

one element stops, the next begins (“cut” in film).

A

Segue

29
Q

one element fades out, the next fades in, and they overlap on the way.

A

Cross-fade

30
Q

First element fades to inaudible before the second element begins.

A

V-fade

31
Q

V-Fade with some silence between elements.

A

Fade to Black

32
Q

As first element fades out, the second element begins at full volume. Better for voice transitions, than for effects.

A

Waterfall

33
Q

Using left and right channel for depth.

A

Stereo Imaging

34
Q

___________ is another way to give instruction or information and provide feedbacks, but sometimes it is bias.

A

Audio information and media

35
Q

Audio media created by ___________ including broadcasting companies/news media, colleges, government, etc. are considered to be formally produced, other audio media are regarded as being generated informally.

A

formal organizations

36
Q

is a form of media that make use of video or
animation technology.

A

Motion Information and Media

37
Q

Its purpose is to communicate information by watching moving text or graphics. It may be private or public and may use for education, entertainment, advertising, etc.

A

Motion Information and Media

38
Q

TRUE or FALSE

Motion media can be formally and informally produced.

A

TRUE

39
Q

_____ generated means of motion are mostly produced for personal use by individuals that can be for social media use.

A

Informally

40
Q

______ generated means of motion are created by media companies or professionals who follow industry standards in creating, editing and producing motion media.

A

Formally

41
Q

Different examples of _________ are animations, television motion pictures, interactive videos, films, short films, and documentary films.

A

“motion media”

42
Q

GIF meaning

A

(Graphic Interchange Format)

43
Q

Digital Formats

A
  • Animations like GIFs (Graphic Interchange Format)
  • Flash and Shockwave
  • Dynamic HMTL
  • Video formats/codecs like MP4
  • DivX
  • MPG
  • 3GP
  • AVI
  • MKV
44
Q

Design Principles and Elements

A

Direction
Speed
Timing
Transition
Sound
Color
Blurring

45
Q

indicates a movement from one direction to another

A

Direction

46
Q

The rate at which the moving images is able to move. Don’t be too fast. A fast movement may connote intensified action and slow movement may signify for sadness.

A

Speed

47
Q

the choice, judgment, or control of when something should be done. Timing is one of the secrets.

A

Timing

48
Q

used to switch between scenes. It should be smooth.

A

Transition

49
Q

vibrations that travel through the air or another medium and can be heard. Check the audio if good.

A

Sound

50
Q

is the property possessed by an object of producing different sensations on the eye as a result of the way the object reflects or emits light. Use colors to add life and meaning.

A

Color

51
Q

to make some part become unclear or less distinct.

A

Blurring

52
Q
  • It captures motions that can be reviewed
  • Captures attention especially of students
  • Great for advertisements
  • Great when use to advocacies
  • Great source of entertainment
  • It can show images in detail
  • It can show processes or steps for easy and fast understanding
  • It enables different emotions
  • Teaches good values, subjects, histories, etc.
A

Advantages and Value

53
Q

Advantages and Values

A

Entertaining
Captivating
Educational

54
Q

What are the limitations of Motion Media

A
  • Other information may be presented best using still image like infographics
  • Tampered/fake video
  • Distraction
  • Can be costly
55
Q

Is the method that encompasses myriad film making techniques, by which still images are manipulated to create moving images

A

Animation

56
Q

Means any motion picture that is produced for initial exhibition on television, including broadcast, cable, satellite online and all other forms of television exhibition and distribution

A

Television motion picture

57
Q

Is a form of digital video that supports user interaction. It provide the viewer the ability to click, on a desktop, or touch on mobile devices within the video for an action to occur.

A

Interactive Video (also known as IV)

58
Q

Is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images

A

Films