ML: Postmodernism - Baudrillard Flashcards

1
Q

Post modernity phase of simulacra

A
  • The media produces Hyperreality - an explosion of meaning
  • Audiences have a limited relationship with authentic meanings
  • COntemporary digital technologies accelerate the effects of post-modernity
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2
Q

Post modernity

A

The age of ‘Hyperreality’ in which cultural products messages are commercialised and inauthentic

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3
Q

Simulacra

A

Suggests that culture produce versions of reality to help explain out place and function within the universe.

A simulated version of our reality

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4
Q

‘Ecstasy of communication’

A

The process of meaning making has exponentially expanded in the post modern era, permeating modern life in ways that lie far beyond the cultural capacitive of pervious historical periods.

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5
Q

Effects of post modernity

A
  • the media is everywhere
  • Our private spaces have been invaded - Hyperreality even penetrates the safe havens of our family homes
  • Authenticity is impossible to find or keep
  • Repititon and duplication effects - genre-orientated story telling replicates the narrative formulas in endless echoes of products that are themselves copies of something that was made a long time ago. (Link to Steve Neale)
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6
Q

Meaning implosion

A

The variety of arguments and opinions presented via television, news and online media makes it difficult for audiences to reach an objective conclusion about the real world

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7
Q

(Link to tide & Vogue)
What does he say about advertising

A

It holds us in a hypnotic state of ‘superficial saturation and fascination’

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8
Q

Fictionalised reality

A

The blending of media forms.

Contemporary media forms have blurred fact and fiction to the extent that audiences can no longer tell them apart

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9
Q

Hyperreal Inertia

A

When presented with a product that lacks both objectivity or certainty, audiences are left with Hyperreal inertia

A kind of mesmerised inability to act

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10
Q

Hyperreality

A

Baudrillard suffers that we are unable to separate the real world from that which is manufactured by the media. in this sense we live in a world that is beyond reality or is Hyperreal

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11
Q

Media blending

A

Media forms in the post modern age blur - the narrative strategies of news, for example, become absorbed into fiction and vide versa.

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12
Q

Henry Jenkins (hypothetical) criticism evaluated

A

He would contest the idea that postmodernity results in Hyperreal inertia - rather it can have a positive in the real world through the use of participatory culture

C: This is an overall optimistic view. Since the digital revolution we have seen an epidemic of scandals surrounding the abuse of A.I. - such as ‘deepfakes’. The scandals surrounding tends to be the consumers inability differentiate authenticity versus a simulated reality, therefore making Hyperreality more relevant than ever.

Cyber Utopianism versus Meaning implosion: Twitters a shitstorm of varies different opinions and a breeding ground for false news to be spread because of the illiterate (inertia’d) fuckers on there.

+ Meaning implosion: There’s an implosion of sensationalised news; real and fake, causing consumers to be left in a state of inertia, unable to differentiate real from fake.

Hairy Jenkins scores 3/10

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13
Q

Roland Barthes (hypothetical) criticism evaluated

A

Would argue that media products have a clear relationship with reality. Media texts represent and naturalise the world of those who hold power society.

C: C stands for contradiction.

The reality we are presented with in media products don’t really have a direct correlation with reality.

They are;
A) carefully orchestratesd by media producers, who have the power to ‘naturalise’ any reality they want - the vast majority of mainstream media is channeled through a very small number of people with free-reign to construct what they please.

B) The meaning signified via codes that Barthes contends to be cemented in reality are actually the result of a never-ending chain of replication from past media products (Except cultural codes).

+ Steve Neales genre theory - our understanding of meaning is based on our consumption of various different genres - therefore our understanding does not necessarily come from the real world.

E.g. When I see a bat I won’t necessarily think of gothic horror maybe I’ll think of deadly 60 first. (Hyperreality - bats aren’t actually blood sucking vampire minions in reality they’re just bats)

  • scared of bats because you saw the poster for kiss of the vampire - cultivation theory (Gerbner) our fears come from media therefore not cemented in reality = Hyperreality.

4/10 I’m sick of media optimists.

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