Audiences: Fandom - Jenkins Flashcards

1
Q

Jenkins groups fan fiction output using the following categories

A
  • Recontextualisations - filling in missing scenes
  • Expanded series timelines
  • Refocalisations: repositioning a minor character as central protagonists
  • Moral realignments
  • Universe crossovers
  • Eroticisation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

The digital revolution has impacted on fandom in the following wats:

A
  • Digiral technologies have given fans a new range of tools to express their voice
  • Digital networking has enabled an ever widening diversity of professional media to have fan followings
  • Fan engagement ca be realised in real time
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

The following audience producer convergence strategies are deployed by contemporary media products

A
  • Transmedia storytelling: when they are relayed across multiple platforms
  • Promotial preview material release: Products exploit fan power by releasing promotional material through fan networks
  • Twitter hashtags
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What did Negroponte say

A

He welcomed the digital revolution with open arms.

Digital technology, will be a natural force drawing people into greater world harmony.

We will socialise in digital neighbourhoods in which physical space will be irrelevant.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Negoropontes optimism regarding digital rechnology can be grouped into which arguments

A
  • Personalisarion: he internet will enable us to consume media/ information that is tailored to our needs and desires
  • Democratisation: Because no one is in charge of the internet, it is immune from the abuses of large-scale organisations, governments or powerful multinational companies. The internet is a space in which every voice can be heard
  • Miniturasation: The internet will make the world a smaller place
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Cyber utopia

A

New technologies both democratise and miniaturise the world in that they provide ordinary audiences with the means to participate in wider social discussions. Participatory culture gives us all a voice

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What excites Jenkins the most about participatory culture

A

It’s value as an identity enabler.

The online fanfictions written in response to traditional media products give voice to an audience’s desires and needs.

Peer-to peer videos fill the gaps that professionally produced media products cannot or will not occupy

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Audience-producer convergence

A

The coming together of media producers and audiences, principally through digital communications

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Cyber dystopian

A

The belief that digital technologies have an adverse effect on society

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Cyber Utopianism

A

The belief that digital media can and is creating positive social change

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Media democratisation

A

Placing media power in the hands of ordinary audience members

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Fan labour

A

The work, often free of charge, executed by fans and audiences to distribute or construct media for larger companies

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Participatory culture

A

The use of DIY media by audiences - usually to effect change or to share information. Participatory culture is not devised for commercial purposes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Textual poaching

A

Appropriating media products for purposes that were not originally intended

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Transmedia storytelling

A

Using multiple media platforms to tell stories

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Web 2.0

A

The commercial activities of the web